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learn-code-the-hard-way
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turings-tarpit
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Commit Graph
17 Commits (master)
Author
SHA1
Message
Date
Zed A. Shaw
94c9cd75a8
Remove a bunch of dead code and clean up more.
2 months ago
Zed A. Shaw
70c2ce7d51
Reworked the gui to use GUECS now so lots of code soon to die.
2 months ago
Zed A. Shaw
e78340a0cd
Remove most of the image/sound managing stuff.
2 months ago
Zed A. Shaw
10ecf50bc0
Use pointers for the stuff so it can lazy load.
2 months ago
Zed A. Shaw
c47e688b0b
Now working on the new SFML with better audio.
3 months ago
Zed A. Shaw
2d81f900be
Updated to use the latest libgit2 1.9.0 and GCC14.
3 months ago
Zed A. Shaw
fff4e0fbee
Now have a timer going with some fancy buttons. Next step a pomodoro time that counts down and if you don't finish your task in that time you take big damage.
9 months ago
Zed A. Shaw
47c9cb719e
I now have a start/stop button for the pomodoro timer.
9 months ago
Zed A. Shaw
e1c667d816
The images for my reactions to your bad code are now up. Went with a more 'pixel video' look than a pixel art hand drawn thing.
10 months ago
Zed A. Shaw
581e5b4a60
Simplify the color system by using a simple Values system for the dark to light.
10 months ago
Zed A. Shaw
3cb4fcfeb5
Stupid self-portrait for the game's 'bad guy'.
10 months ago
Zed A. Shaw
37d28094ec
Got some kind of jank button and mouse events coming in, now just need to connect them to the GUI to detect button presses and other interaction.
10 months ago
Zed A. Shaw
56663b9052
Better UI layout and actually tracking deaths.
10 months ago
Zed A. Shaw
95cd84b09d
Get the build fail to actually play and keep the building sound looping until the build is done.
10 months ago
Zed A. Shaw
2035a6dd00
DBC now works and has a test.
10 months ago
Zed A. Shaw
c0ad0c8d23
Rework the GUI so it uses SFMLBackend by moving the SoundQuip into SFMLBackend.
10 months ago
Zed A. Shaw
152d4cf037
A bit more source refactoring.
10 months ago
Zed A. Shaw
453c50c563
Big cleanup of rampant using std.
10 months ago
Zed A. Shaw
fdb3f24377
Cleanup the engine since I won't do the brainfuck thing, then fix up the log a bit.
10 months ago
Zed A. Shaw
4bd2d12219
The new SFMLGui is now worked into the code and barely works. Cleanup is next.
10 months ago
Zed A. Shaw
70d1389c54
Move the GUI to its own file for the next stage.
10 months ago
Zed A. Shaw
58a5a415ec
Now using a simple text size grid system for laying out the GUI.
10 months ago
Zed A. Shaw
fda281be1d
Refactored into a class.
10 months ago
Zed A. Shaw
846d5964fe
GUI mostly laid out but the code needs more refining and cleanup. Currently it creates too many assets in the render function.
10 months ago
Zed A. Shaw
e7a226f1db
Log window is now working.
10 months ago
Zed A. Shaw
8707982907
Have a basic template for the gui up, but obviously not using it right. The ImGui does pop up when I hit space, but fails a second time claiming I need to run render again. Needs more research.
10 months ago
Zed A. Shaw
df6944b0fb
A really bad quick SFML based UI to get started with the FTXUI removal, and a slight reworking of the default .tarpit.json so that it's just a sample and I can use my own config for my dev and have different sounds.
10 months ago
Zed A. Shaw
015b4aac45
Basic sfml window going for the gui redesign.
10 months ago