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@ -17,6 +17,19 @@ using namespace fmt; |
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using namespace nlohmann; |
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using std::string; |
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std::array<sf::Color, 10> VALUES{ |
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sf::Color{1, 4, 2}, // black
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sf::Color{9, 29, 16}, // dark dark
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sf::Color{14, 50, 26}, // dark mid
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sf::Color{0, 109, 44}, // dark light
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sf::Color{63, 171, 92}, // mid
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sf::Color{161, 217, 155}, // light dark
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sf::Color{199, 233, 192}, // light mid
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sf::Color{229, 245, 224}, // light light
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sf::Color{255, 255, 255}, // white
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sf::Color::Transparent, // white
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}; |
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void SoundQuip::load(json &data, const char *file_key, bool loop) { |
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auto audio = data["audio"]; |
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json::string_t file_name = audio[file_key].template get<string>(); |
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@ -41,6 +54,10 @@ void SFMLBackend::Window_update() { |
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window.display(); |
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} |
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sf::Color SFMLBackend::value(Value level) { |
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return VALUES.at(int(level)); |
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} |
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void SFMLBackend::handle_events() { |
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sf::Event event; |
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@ -85,25 +102,25 @@ sf::Vector2f translate(int x, int y) { |
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} |
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void SFMLBackend::write_text(int x, int y, string content, float size_mult) { |
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void SFMLBackend::write_text(int x, int y, string content, float size_mult, Value color) { |
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sf::Vector2f position = translate(x,y); |
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sf::Text text; |
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text.setFont(font); |
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text.setString(content); |
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text.setCharacterSize(TEXT_SIZE * size_mult); |
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text.setFillColor(sf::Color(100, 250, 50)); |
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text.setFillColor(value(color)); |
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text.setPosition(position); |
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window.draw(text); |
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} |
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sf::RectangleShape SFMLBackend::box(int x, int y, int width, int height, |
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sf::Color fill, sf::Color outline, int thickness) |
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Value fill, Value outline, int thickness) |
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{ |
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sf::RectangleShape box(translate(width, height)); |
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box.setPosition(translate(x,y)); |
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box.setOutlineColor(outline); |
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box.setOutlineColor(value(outline)); |
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box.setOutlineThickness(thickness); |
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box.setFillColor(fill); |
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box.setFillColor(value(fill)); |
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window.draw(box); |
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return box; |
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} |
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@ -116,15 +133,15 @@ void SFMLBackend::update_entities() { |
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window.draw(face_sprite); |
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sf::RectangleShape stats_box = box(X_ROWS/4 + 4, 2, |
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X_ROWS - X_ROWS/4 - 5, Y_LINES/2); |
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X_ROWS - X_ROWS/4 - 5, Y_LINES/2, Value::DARK_DARK); |
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constexpr int hp_box_len = 45; |
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int current_hp = (float(game.hit_points) / float(game.starting_hp)) * float(hp_box_len); |
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sf::RectangleShape hp_bar = box(2, 21, current_hp, 2, |
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sf::Color(100, 250, 50)); |
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Value::LIGHT_MID, Value::LIGHT_MID, 0); |
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sf::RectangleShape hp_box = box(2, 21, hp_box_len, 2); |
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sf::RectangleShape hp_box = box(2, 21, hp_box_len, 2, Value::TRANSPARENT); |
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string status = fmt::format("HP {}\nRounds {}\nStreaks {}\nDeaths {}", |
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game.hit_points, game.rounds, |
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@ -135,10 +152,10 @@ void SFMLBackend::update_entities() { |
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string time = fmt::format("{:%r}", fmt::localtime(t)); |
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write_text(2, 14, time, 2.0f); |
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sf::RectangleShape start_btn = box(27, 16, 8, 3); |
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sf::RectangleShape start_btn = box(27, 16, 8, 3, Value::DARK_MID); |
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write_text(29, 16, "START", 1.0f); |
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sf::RectangleShape done_btn = box(37, 16, 8, 3); |
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sf::RectangleShape done_btn = box(37, 16, 8, 3, Value::DARK_MID); |
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write_text(39, 16, "DONE", 1.0f); |
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Window_update(); |
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