@ -9,8 +9,8 @@
#include "gui/status_ui.hpp"
#include "gui/loot_ui.hpp"
#include "gui/boss_fight_ui.hpp"
#include "map_view.hpp"
#include "gui/map_view.hpp"
#include "mini_map.hpp"
#include "gui/mini_map.hpp"
namespace gui {
enum class State {
@ -96,10 +96,12 @@ sources = [
'gui/boss_fight_ui.cpp',
'gui/combat_ui.cpp',
'gui/debug_ui.cpp',
'gui/guecstra.cpp',
'gui/fsm.cpp',
'gui/loot_ui.cpp',
'gui/main_ui.cpp',
'gui/map_view.cpp',
'gui/mini_map.cpp',
'gui/overlay_ui.cpp',
'gui/ritual_ui.cpp',
'gui/status_ui.cpp',
@ -107,10 +109,7 @@ sources = [
'levelmanager.cpp',
'lights.cpp',
'map.cpp',
'map_view.cpp',
'matrix.cpp',
'mini_map.cpp',
'pathing.cpp',
'rand.cpp',
'raycaster.cpp',