18 Commits (5ae24d9b0ab0c573e5916218bd6b99c3617d6b3a)

Author SHA1 Message Date
Zed A. Shaw 5ae24d9b0a Moved the main event loop out of GUI so it's not so tightly coupled to everything else. 4 weeks ago
Zed A. Shaw c0ad0c8d23 Rework the GUI so it uses SFMLBackend by moving the SoundQuip into SFMLBackend. 4 weeks ago
Zed A. Shaw 152d4cf037 A bit more source refactoring. 4 weeks ago
Zed A. Shaw fff182b457 Refactored out the main_loop so that it's not tightly coupled inside builder, and in the process found I was accidentally copying GUI and GameEngine because Builder wasn't using a &ref for them. Now they don't have a copy constructor to catch that. 4 weeks ago
Zed A. Shaw 0bac4dbfd9 First step in refactoring out the build running from the gui for later thread fiascos. 4 weeks ago
Zed A. Shaw 453c50c563 Big cleanup of rampant using std. 4 weeks ago
Zed A. Shaw cacf72604f Very janky barely working coroutine version of the game, the UI is more responsive, but not as much as it should be. Still, take a look and study the coro.hpp and other files in this commit for some coroutine stuff. 1 month ago
Zed A. Shaw 4bd2d12219 The new SFMLGui is now worked into the code and barely works. Cleanup is next. 1 month ago
Zed A. Shaw fee724e637 Fix a bug where a failinb build that causes death would play both the death sound and build failed sound. 1 month ago
Zed A. Shaw eb6c7b0e33 Working config file also configures the build and git dir. 1 month ago
Zed A. Shaw 90f4f727ba I can now load a json config file name .tarpit.json to configure everything. It now works to configure the sounds used. 1 month ago
Zed A. Shaw 268d8abf52 Sounds are working...BUT...I have to make ones I own so hang on until I do that. 1 month ago
Zed A. Shaw f83c0c7ff9 Rework the GUI so that I can place my face while I stream. 1 month ago
Zed A. Shaw 9a012813ae Game now keeps track of deaths, rounds, streaks and other fun stuff. You can also die finally. 2 months ago
Zed A. Shaw a13704fe33 Got a simple GUI layout working for the most part. 2 months ago
Zed A. Shaw c52bc8fafd Make the game engine use a start/end round and do healing if you don't make any mistakes. 2 months ago
Zed A. Shaw e35536c7e3 More refactoring in prep for a real design. 2 months ago
Zed A. Shaw ceba46c658 GUI is now in its own unit. 2 months ago
Zed A. Shaw 6d4aa9390a First kind of working FTXUI for the game. 2 months ago
Zed A. Shaw 9cc6724df8 Sort of working scrolling window thing. 2 months ago
Zed A. Shaw 20999eddd7 Finally got the buttons working on a simple UI that also does other things behind the scenes. Need to study FTXUI more though as I didn't catch the error with Render(). 2 months ago
Zed A. Shaw aee2ac5b27 Rename the hack spike of the game idea to its final name. Start a test of FTXUI for the game. 2 months ago