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turings-tarpit
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28 Commits (4520e20ab7c4697fca1291072eeb37ac09712eb5)
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SHA1
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Date
Zed A. Shaw
4520e20ab7
Improve the GameEngine test.
4 months ago
Zed A. Shaw
c52bc8fafd
Make the game engine use a start/end round and do healing if you don't make any mistakes.
4 months ago
Zed A. Shaw
e35536c7e3
More refactoring in prep for a real design.
4 months ago
Zed A. Shaw
b9e9119832
A bit less wait time before running the build so it's more responsive.
4 months ago
Zed A. Shaw
ceba46c658
GUI is now in its own unit.
4 months ago
Zed A. Shaw
6d4aa9390a
First kind of working FTXUI for the game.
4 months ago
Zed A. Shaw
6fc74ca199
DBC didn't work on its own. Needed the functional stuff to get the lambdas.
4 months ago
Zed A. Shaw
9cc6724df8
Sort of working scrolling window thing.
4 months ago
Zed A. Shaw
4227ee1cdc
Use an ostringstream for the output and make the test actually confirm the results.
5 months ago
Zed A. Shaw
38104f60f3
Looks like the brainfuck is working. It can do a hello world program.
5 months ago
Zed A. Shaw
5b18849ddc
Just a little cleanup before getting serious again.
5 months ago
Zed A. Shaw
52b59d38ad
Move the tests to catch2 so I can get tap output for the game.
5 months ago
Zed A. Shaw
1fb99618bf
A simple brainfuck interpreter for the game's idea.
5 months ago
Zed A. Shaw
984031bf33
Test passes now, and most of the gear is working, but now I think I can't use doctest because it doesn't support TAP output.
5 months ago
Zed A. Shaw
440be444ea
Moved the game engine into its own unit and then made a failing test for it.
5 months ago
Zed A. Shaw
fb5bf9d733
A quick and dirty test with doctest. Should be good enough.
5 months ago
Zed A. Shaw
4365bfa98d
A thread version of a UI that updates the the background.
5 months ago
Zed A. Shaw
20999eddd7
Finally got the buttons working on a simple UI that also does other things behind the scenes. Need to study FTXUI more though as I didn't catch the error with Render().
5 months ago
Zed A. Shaw
aee2ac5b27
Rename the hack spike of the game idea to its final name. Start a test of FTXUI for the game.
5 months ago
Zed A. Shaw
00597c0aaa
A bit of restructuring and some color output for fun.
5 months ago
Zed A. Shaw
5c1b6d9243
Way quicker and easier to simply use the .gitignore to figure out if an important file has changed. This is probably chock full of bugs and memory leaks but it is working.
5 months ago
Zed A. Shaw
83b6aa7cd0
I now have the kernel of the game prototyped.
5 months ago
Zed A. Shaw
f1ee5e82f4
The watchgit works but I don't think I really need libgit2 at all if I can just process the .gitignore correctly.
5 months ago
Zed A. Shaw
899e481c9d
A little better build but I really need to clean this up and use a state machine to handle the process.
5 months ago
Zed A. Shaw
93b181cdbc
Quick attempt at an xmake.lua build. Doesn't work.
5 months ago
Zed A. Shaw
09d8fe3c01
Using a hack to make makeprg run Meson
5 months ago
Zed A. Shaw
374e50a75b
Don't need this include.
5 months ago
Zed A. Shaw
5f87d9846c
First drop the game's core mechanic that compiles.
5 months ago