The next little game in the series where I make a fancy rogue game.
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roguish/meson.build

122 lines
2.3 KiB

project('roguish', 'cpp',
default_options: [ 'cpp_std=c++20' ])
catch2 = dependency('catch2-with-main')
fmt = dependency('fmt')
json = dependency('nlohmann_json')
ftxui_screen = dependency('ftxui-screen')
ftxui_dom = dependency('ftxui-dom')
ftxui_component = dependency('ftxui-component')
sfml = dependency('sfml')
lua = dependency('lua')
sol2 = dependency('sol2')
freetype2 = dependency('freetype2')
dependencies = [
catch2, fmt,
ftxui_screen, ftxui_dom,
ftxui_component, json,
sfml, lua, sol2, freetype2
]
runtests = executable('runtests', [
'matrix.cpp',
'dbc.cpp',
'tilemap.cpp',
'map.cpp',
'rand.cpp',
'sound.cpp',
'combat.cpp',
'collider.cpp',
'ansi_parser.cpp',
'config.cpp',
'save.cpp',
'panel.cpp',
'render.cpp',
'pathing.cpp',
'lights.cpp',
'systems.cpp',
'gui.cpp',
'worldbuilder.cpp',
'tests/tilemap.cpp',
'tests/matrix.cpp',
'tests/fsm.cpp',
'tests/dbc.cpp',
'tests/map.cpp',
'tests/collider.cpp',
'tests/components.cpp',
'tests/dinkyecs.cpp',
'tests/ansi_parser.cpp',
'tests/config.cpp',
'tests/save.cpp',
'tests/render.cpp',
'tests/panel.cpp',
'tests/sound.cpp',
'tests/pathing.cpp',
'tests/lighting.cpp',
'tests/gui.cpp',
'tests/worldbuilder.cpp',
],
dependencies: dependencies)
roguish = executable('roguish', [
'dbc.cpp',
'matrix.cpp',
'tilemap.cpp',
'map.cpp',
'main.cpp',
'gui.cpp',
'rand.cpp',
'sound.cpp',
'collider.cpp',
'combat.cpp',
'systems.cpp',
'ansi_parser.cpp',
'render.cpp',
'config.cpp',
'save.cpp',
'panel.cpp',
'pathing.cpp',
'lights.cpp',
'worldbuilder.cpp',
],
dependencies: dependencies)
designer = executable('designer', [
'matrix.cpp',
'dbc.cpp',
'rand.cpp',
'ansi_parser.cpp',
'render.cpp',
'config.cpp',
'panel.cpp',
'pathing.cpp',
'lights.cpp',
'tools/designer.cpp'
],
dependencies: dependencies)
fontextract = executable('fontextract', [
'dbc.cpp',
'rand.cpp',
'config.cpp',
'tools/fontextract.cpp'
],
dependencies: dependencies)
img2ansi = executable('img2ansi', [
'dbc.cpp',
'panel.cpp',
'ansi_parser.cpp',
'render.cpp',
'scratchpad/img2ansi.cpp'
],
dependencies: dependencies)
luatest = executable('luatest', [
'scratchpad/luatest.cpp'
],
dependencies: dependencies)
test('tests', runtests)