Commit Graph

11 Commits (adfb6367d71c7fc0d0d0505e0e842046dd0a2c6a)

Author SHA1 Message Date
Zed A. Shaw adfb6367d7 Finished the first pass of moving everything around and cleaning up as much as possible. 2 months ago
Zed A. Shaw 5e63272f24 Brought in some of amit's code to study and try out. amt/ has it. 2 months ago
Zed A. Shaw e379bcd5ec Next step in the refactoring with everything in a different file and running. The bug from the previous commit was due to the pixel buffer making the Raycaster object too large for the stack. If you get __chkstk_ms then you used too much stack. 2 months ago
Zed A. Shaw d230b152cf BREAKING: This code does NOT work, but has a segv on startup on windows due to ...magic? 2 months ago
Zed A. Shaw 8eae4b9420 Reworked the files before the big cleanup of the code. 2 months ago
Zed A. Shaw b18b27e23c Goodbye fenster, you were fun but I need something more stable and easier to live with. 2 months ago
Zed A. Shaw 80ac4cefba Initial setup for the fenster based raycaster. 2 months ago
Zed A. Shaw d5047c00e2 Did a version of the raycaster that uses a pixel buffer sent to a texture that goes to a sprite that goes on a frog that's on a log on the bottom of the ocean under a tortoise that's carrying a sack that has the... 2 months ago
Zed A. Shaw f98c9ddb91 Make timcaster work so people can walk around inside their computer's ram until it crashes. 2 months ago
Zed A. Shaw ca80736d7c First cut at a replica of the python raycaster. Left side almost works the same but have to sort out math differences. 2 months ago
Zed A. Shaw 6b181382bd First build that actually works. SDL_main errors before but didn't figure out the cause. 2 months ago