Initial setup for the fenster based raycaster.

master
Zed A. Shaw 1 day ago
parent d5047c00e2
commit 80ac4cefba
  1. 32
      fenscaster.cpp
  2. 371
      fenster/fenster.h
  3. 8
      meson.build
  4. 2
      miniaudio.cpp
  5. 92621
      miniaudio.h

@ -0,0 +1,32 @@
#include "fenster/fenster.h"
#include "miniaudio.h"
#define W 480*2
#define H 480
static int run() {
Fenster f(W, H, "hello c++");
int t = 0;
while (f.loop(60)) {
for (int i = 0; i < W; i++) {
for (int j = 0; j < H; j++) {
f.px(i, j) = i ^ j ^ t;
}
}
if (f.key(0x1b)) {
break;
}
t++;
}
return 0;
}
#if defined(_WIN32)
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR pCmdLine,
int nCmdShow) {
(void)hInstance, (void)hPrevInstance, (void)pCmdLine, (void)nCmdShow;
return run();
}
#else
int main() { return run(); }
#endif

@ -0,0 +1,371 @@
#ifndef FENSTER_H
#define FENSTER_H
#if defined(__APPLE__)
#include <CoreGraphics/CoreGraphics.h>
#include <objc/NSObjCRuntime.h>
#include <objc/objc-runtime.h>
#elif defined(_WIN32)
#include <windows.h>
#else
#define _DEFAULT_SOURCE 1
#include <X11/XKBlib.h>
#include <X11/Xlib.h>
#include <X11/keysym.h>
#include <time.h>
#endif
#include <stdint.h>
#include <stdlib.h>
struct fenster {
const char *title;
const int width;
const int height;
uint32_t *buf;
int keys[256]; /* keys are mostly ASCII, but arrows are 17..20 */
int mod; /* mod is 4 bits mask, ctrl=1, shift=2, alt=4, meta=8 */
int x;
int y;
int mouse;
#if defined(__APPLE__)
id wnd;
#elif defined(_WIN32)
HWND hwnd;
#else
Display *dpy;
Window w;
GC gc;
XImage *img;
#endif
};
#ifndef FENSTER_API
#define FENSTER_API extern
#endif
FENSTER_API int fenster_open(struct fenster *f);
FENSTER_API int fenster_loop(struct fenster *f);
FENSTER_API void fenster_close(struct fenster *f);
FENSTER_API void fenster_sleep(int64_t ms);
FENSTER_API int64_t fenster_time(void);
#define fenster_pixel(f, x, y) ((f)->buf[((y) * (f)->width) + (x)])
#ifndef FENSTER_HEADER
#if defined(__APPLE__)
#define msg(r, o, s) ((r(*)(id, SEL))objc_msgSend)(o, sel_getUid(s))
#define msg1(r, o, s, A, a) \
((r(*)(id, SEL, A))objc_msgSend)(o, sel_getUid(s), a)
#define msg2(r, o, s, A, a, B, b) \
((r(*)(id, SEL, A, B))objc_msgSend)(o, sel_getUid(s), a, b)
#define msg3(r, o, s, A, a, B, b, C, c) \
((r(*)(id, SEL, A, B, C))objc_msgSend)(o, sel_getUid(s), a, b, c)
#define msg4(r, o, s, A, a, B, b, C, c, D, d) \
((r(*)(id, SEL, A, B, C, D))objc_msgSend)(o, sel_getUid(s), a, b, c, d)
#define cls(x) ((id)objc_getClass(x))
extern id const NSDefaultRunLoopMode;
extern id const NSApp;
static void fenster_draw_rect(id v, SEL s, CGRect r) {
(void)r, (void)s;
struct fenster *f = (struct fenster *)objc_getAssociatedObject(v, "fenster");
CGContextRef context =
msg(CGContextRef, msg(id, cls("NSGraphicsContext"), "currentContext"),
"graphicsPort");
CGColorSpaceRef space = CGColorSpaceCreateDeviceRGB();
CGDataProviderRef provider = CGDataProviderCreateWithData(
NULL, f->buf, f->width * f->height * 4, NULL);
CGImageRef img =
CGImageCreate(f->width, f->height, 8, 32, f->width * 4, space,
kCGImageAlphaNoneSkipFirst | kCGBitmapByteOrder32Little,
provider, NULL, false, kCGRenderingIntentDefault);
CGColorSpaceRelease(space);
CGDataProviderRelease(provider);
CGContextDrawImage(context, CGRectMake(0, 0, f->width, f->height), img);
CGImageRelease(img);
}
static BOOL fenster_should_close(id v, SEL s, id w) {
(void)v, (void)s, (void)w;
msg1(void, NSApp, "terminate:", id, NSApp);
return YES;
}
FENSTER_API int fenster_open(struct fenster *f) {
msg(id, cls("NSApplication"), "sharedApplication");
msg1(void, NSApp, "setActivationPolicy:", NSInteger, 0);
f->wnd = msg4(id, msg(id, cls("NSWindow"), "alloc"),
"initWithContentRect:styleMask:backing:defer:", CGRect,
CGRectMake(0, 0, f->width, f->height), NSUInteger, 3,
NSUInteger, 2, BOOL, NO);
Class windelegate =
objc_allocateClassPair((Class)cls("NSObject"), "FensterDelegate", 0);
class_addMethod(windelegate, sel_getUid("windowShouldClose:"),
(IMP)fenster_should_close, "c@:@");
objc_registerClassPair(windelegate);
msg1(void, f->wnd, "setDelegate:", id,
msg(id, msg(id, (id)windelegate, "alloc"), "init"));
Class c = objc_allocateClassPair((Class)cls("NSView"), "FensterView", 0);
class_addMethod(c, sel_getUid("drawRect:"), (IMP)fenster_draw_rect, "i@:@@");
objc_registerClassPair(c);
id v = msg(id, msg(id, (id)c, "alloc"), "init");
msg1(void, f->wnd, "setContentView:", id, v);
objc_setAssociatedObject(v, "fenster", (id)f, OBJC_ASSOCIATION_ASSIGN);
id title = msg1(id, cls("NSString"), "stringWithUTF8String:", const char *,
f->title);
msg1(void, f->wnd, "setTitle:", id, title);
msg1(void, f->wnd, "makeKeyAndOrderFront:", id, nil);
msg(void, f->wnd, "center");
msg1(void, NSApp, "activateIgnoringOtherApps:", BOOL, YES);
return 0;
}
FENSTER_API void fenster_close(struct fenster *f) {
msg(void, f->wnd, "close");
}
// clang-format off
static const uint8_t FENSTER_KEYCODES[128] = {65,83,68,70,72,71,90,88,67,86,0,66,81,87,69,82,89,84,49,50,51,52,54,53,61,57,55,45,56,48,93,79,85,91,73,80,10,76,74,39,75,59,92,44,47,78,77,46,9,32,96,8,0,27,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,26,2,3,127,0,5,0,4,0,20,19,18,17,0};
// clang-format on
FENSTER_API int fenster_loop(struct fenster *f) {
msg1(void, msg(id, f->wnd, "contentView"), "setNeedsDisplay:", BOOL, YES);
id ev = msg4(id, NSApp,
"nextEventMatchingMask:untilDate:inMode:dequeue:", NSUInteger,
NSUIntegerMax, id, NULL, id, NSDefaultRunLoopMode, BOOL, YES);
if (!ev)
return 0;
NSUInteger evtype = msg(NSUInteger, ev, "type");
switch (evtype) {
case 1: /* NSEventTypeMouseDown */
f->mouse |= 1;
break;
case 2: /* NSEventTypeMouseUp*/
f->mouse &= ~1;
break;
case 5:
case 6: { /* NSEventTypeMouseMoved */
CGPoint xy = msg(CGPoint, ev, "locationInWindow");
f->x = (int)xy.x;
f->y = (int)(f->height - xy.y);
return 0;
}
case 10: /*NSEventTypeKeyDown*/
case 11: /*NSEventTypeKeyUp:*/ {
NSUInteger k = msg(NSUInteger, ev, "keyCode");
f->keys[k < 127 ? FENSTER_KEYCODES[k] : 0] = evtype == 10;
NSUInteger mod = msg(NSUInteger, ev, "modifierFlags") >> 17;
f->mod = (mod & 0xc) | ((mod & 1) << 1) | ((mod >> 1) & 1);
return 0;
}
}
msg1(void, NSApp, "sendEvent:", id, ev);
return 0;
}
#elif defined(_WIN32)
// clang-format off
static const uint8_t FENSTER_KEYCODES[] = {0,27,49,50,51,52,53,54,55,56,57,48,45,61,8,9,81,87,69,82,84,89,85,73,79,80,91,93,10,0,65,83,68,70,71,72,74,75,76,59,39,96,0,92,90,88,67,86,66,78,77,44,46,47,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,17,3,0,20,0,19,0,5,18,4,26,127};
// clang-format on
typedef struct BINFO{
BITMAPINFOHEADER bmiHeader;
RGBQUAD bmiColors[3];
}BINFO;
static LRESULT CALLBACK fenster_wndproc(HWND hwnd, UINT msg, WPARAM wParam,
LPARAM lParam) {
struct fenster *f = (struct fenster *)GetWindowLongPtr(hwnd, GWLP_USERDATA);
switch (msg) {
case WM_PAINT: {
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hwnd, &ps);
HDC memdc = CreateCompatibleDC(hdc);
HBITMAP hbmp = CreateCompatibleBitmap(hdc, f->width, f->height);
HBITMAP oldbmp = (HBITMAP)SelectObject(memdc, hbmp);
BINFO bi = {{sizeof(bi), f->width, -f->height, 1, 32, BI_BITFIELDS}};
bi.bmiColors[0].rgbRed = 0xff;
bi.bmiColors[1].rgbGreen = 0xff;
bi.bmiColors[2].rgbBlue = 0xff;
SetDIBitsToDevice(memdc, 0, 0, f->width, f->height, 0, 0, 0, f->height,
f->buf, (BITMAPINFO *)&bi, DIB_RGB_COLORS);
BitBlt(hdc, 0, 0, f->width, f->height, memdc, 0, 0, SRCCOPY);
SelectObject(memdc, oldbmp);
DeleteObject(hbmp);
DeleteDC(memdc);
EndPaint(hwnd, &ps);
} break;
case WM_CLOSE:
DestroyWindow(hwnd);
break;
case WM_LBUTTONDOWN:
case WM_LBUTTONUP:
f->mouse = (msg == WM_LBUTTONDOWN);
break;
case WM_MOUSEMOVE:
f->y = HIWORD(lParam), f->x = LOWORD(lParam);
break;
case WM_KEYDOWN:
case WM_KEYUP: {
f->mod = ((GetKeyState(VK_CONTROL) & 0x8000) >> 15) |
((GetKeyState(VK_SHIFT) & 0x8000) >> 14) |
((GetKeyState(VK_MENU) & 0x8000) >> 13) |
(((GetKeyState(VK_LWIN) | GetKeyState(VK_RWIN)) & 0x8000) >> 12);
f->keys[FENSTER_KEYCODES[HIWORD(lParam) & 0x1ff]] = !((lParam >> 31) & 1);
} break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hwnd, msg, wParam, lParam);
}
return 0;
}
FENSTER_API int fenster_open(struct fenster *f) {
HINSTANCE hInstance = GetModuleHandle(NULL);
WNDCLASSEX wc = {0};
wc.cbSize = sizeof(WNDCLASSEX);
wc.style = CS_VREDRAW | CS_HREDRAW;
wc.lpfnWndProc = fenster_wndproc;
wc.hInstance = hInstance;
wc.lpszClassName = f->title;
RegisterClassEx(&wc);
f->hwnd = CreateWindowEx(WS_EX_CLIENTEDGE, f->title, f->title,
WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT,
f->width, f->height, NULL, NULL, hInstance, NULL);
if (f->hwnd == NULL)
return -1;
SetWindowLongPtr(f->hwnd, GWLP_USERDATA, (LONG_PTR)f);
ShowWindow(f->hwnd, SW_NORMAL);
UpdateWindow(f->hwnd);
return 0;
}
FENSTER_API void fenster_close(struct fenster *f) { (void)f; }
FENSTER_API int fenster_loop(struct fenster *f) {
MSG msg;
while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
if (msg.message == WM_QUIT)
return -1;
TranslateMessage(&msg);
DispatchMessage(&msg);
}
InvalidateRect(f->hwnd, NULL, TRUE);
return 0;
}
#else
// clang-format off
static int FENSTER_KEYCODES[124] = {XK_BackSpace,8,XK_Delete,127,XK_Down,18,XK_End,5,XK_Escape,27,XK_Home,2,XK_Insert,26,XK_Left,20,XK_Page_Down,4,XK_Page_Up,3,XK_Return,10,XK_Right,19,XK_Tab,9,XK_Up,17,XK_apostrophe,39,XK_backslash,92,XK_bracketleft,91,XK_bracketright,93,XK_comma,44,XK_equal,61,XK_grave,96,XK_minus,45,XK_period,46,XK_semicolon,59,XK_slash,47,XK_space,32,XK_a,65,XK_b,66,XK_c,67,XK_d,68,XK_e,69,XK_f,70,XK_g,71,XK_h,72,XK_i,73,XK_j,74,XK_k,75,XK_l,76,XK_m,77,XK_n,78,XK_o,79,XK_p,80,XK_q,81,XK_r,82,XK_s,83,XK_t,84,XK_u,85,XK_v,86,XK_w,87,XK_x,88,XK_y,89,XK_z,90,XK_0,48,XK_1,49,XK_2,50,XK_3,51,XK_4,52,XK_5,53,XK_6,54,XK_7,55,XK_8,56,XK_9,57};
// clang-format on
FENSTER_API int fenster_open(struct fenster *f) {
f->dpy = XOpenDisplay(NULL);
int screen = DefaultScreen(f->dpy);
f->w = XCreateSimpleWindow(f->dpy, RootWindow(f->dpy, screen), 0, 0, f->width,
f->height, 0, BlackPixel(f->dpy, screen),
WhitePixel(f->dpy, screen));
f->gc = XCreateGC(f->dpy, f->w, 0, 0);
XSelectInput(f->dpy, f->w,
ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask |
ButtonReleaseMask | PointerMotionMask);
XStoreName(f->dpy, f->w, f->title);
XMapWindow(f->dpy, f->w);
XSync(f->dpy, f->w);
f->img = XCreateImage(f->dpy, DefaultVisual(f->dpy, 0), 24, ZPixmap, 0,
(char *)f->buf, f->width, f->height, 32, 0);
return 0;
}
FENSTER_API void fenster_close(struct fenster *f) { XCloseDisplay(f->dpy); }
FENSTER_API int fenster_loop(struct fenster *f) {
XEvent ev;
XPutImage(f->dpy, f->w, f->gc, f->img, 0, 0, 0, 0, f->width, f->height);
XFlush(f->dpy);
while (XPending(f->dpy)) {
XNextEvent(f->dpy, &ev);
switch (ev.type) {
case ButtonPress:
case ButtonRelease:
f->mouse = (ev.type == ButtonPress);
break;
case MotionNotify:
f->x = ev.xmotion.x, f->y = ev.xmotion.y;
break;
case KeyPress:
case KeyRelease: {
int m = ev.xkey.state;
int k = XkbKeycodeToKeysym(f->dpy, ev.xkey.keycode, 0, 0);
for (unsigned int i = 0; i < 124; i += 2) {
if (FENSTER_KEYCODES[i] == k) {
f->keys[FENSTER_KEYCODES[i + 1]] = (ev.type == KeyPress);
break;
}
}
f->mod = (!!(m & ControlMask)) | (!!(m & ShiftMask) << 1) |
(!!(m & Mod1Mask) << 2) | (!!(m & Mod4Mask) << 3);
} break;
}
}
return 0;
}
#endif
#ifdef _WIN32
FENSTER_API void fenster_sleep(int64_t ms) { Sleep(ms); }
FENSTER_API int64_t fenster_time() {
LARGE_INTEGER freq, count;
QueryPerformanceFrequency(&freq);
QueryPerformanceCounter(&count);
return (int64_t)(count.QuadPart * 1000.0 / freq.QuadPart);
}
#else
FENSTER_API void fenster_sleep(int64_t ms) {
struct timespec ts;
ts.tv_sec = ms / 1000;
ts.tv_nsec = (ms % 1000) * 1000000;
nanosleep(&ts, NULL);
}
FENSTER_API int64_t fenster_time(void) {
struct timespec time;
clock_gettime(CLOCK_REALTIME, &time);
return time.tv_sec * 1000 + (time.tv_nsec / 1000000);
}
#endif
#ifdef __cplusplus
class Fenster {
struct fenster f;
int64_t now;
public:
Fenster(const int w, const int h, const char *title)
: f{.title = title, .width = w, .height = h} {
this->f.buf = new uint32_t[w * h];
this->now = fenster_time();
fenster_open(&this->f);
}
~Fenster() {
fenster_close(&this->f);
delete[] this->f.buf;
}
bool loop(const int fps) {
int64_t t = fenster_time();
if (t - this->now < 1000 / fps) {
fenster_sleep(t - now);
}
this->now = t;
return fenster_loop(&this->f) == 0;
}
inline uint32_t &px(const int x, const int y) {
return fenster_pixel(&this->f, x, y);
}
bool key(int c) { return c >= 0 && c < 128 ? this->f.keys[c] : false; }
int x() { return this->f.x; }
int y() { return this->f.y; }
int mouse() { return this->f.mouse; }
int mod() { return this->f.mod; }
};
#endif /* __cplusplus */
#endif /* !FENSTER_HEADER */
#endif /* FENSTER_H */

@ -37,3 +37,11 @@ executable('timcaster', [
'./scratchpad/timcaster.cpp', './scratchpad/timcaster.cpp',
], ],
dependencies: dependencies + [sdl2, sdl2main]) dependencies: dependencies + [sdl2, sdl2main])
executable('fenstercaster', [
'dbc.cpp',
'matrix.cpp',
'miniaudio.cpp',
'fenscaster.cpp'
],
dependencies: dependencies)

@ -0,0 +1,2 @@
#define MINIAUDIO_IMPLEMENTATION
#include "miniaudio.h"

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