Logo
Explore Help
Sign In
learn-code-the-hard-way
/
raycaster
1
0
Fork
You've already forked raycaster
0
Code Issues Pull Requests Packages Projects Releases 2 Wiki Activity
Exploring raycasters and possibly make a little "doom like" game based on it.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
441 Commits
1 Branch
2 Tags
37 MiB
C++ 81.9%
Shell 9.9%
Python 5.3%
Meson 0.9%
GLSL 0.9%
Other 1.1%
 
 
 
 
 
 
Tag: Branch: Tree: c509162be1
master
version-0.1
version-0.2
Branches Tags
${ item.name }
Create tag ${ searchTerm }
Create branch ${ searchTerm }
from 'c509162be1'
${ noResults }
raycaster/scripts/magick
History
Zed A. Shaw 74a1801069
More scripts for converting and pixelating images for the game.
1 week ago
..
pixelize Did a bunch of pixelation tests and I think this is the best setup so far. 2 weeks ago
position Did a bunch of pixelation tests and I think this is the best setup so far. 2 weeks ago
splitcrop Did a bunch of pixelation tests and I think this is the best setup so far. 2 weeks ago
stainedglass Another nice scritp from fred. 1 week ago
texture_setup.sh Did a bunch of pixelation tests and I think this is the best setup so far. 2 weeks ago
tileimage More scripts for converting and pixelating images for the game. 1 week ago
tiler More scripts for converting and pixelating images for the game. 1 week ago
Powered by Gitea Version: 1.17.3 Page: 134ms Template : 5ms
English
Bahasa Indonesia Deutsch English Español Français Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Српски Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API Website