More scripts for converting and pixelating images for the game.

master
Zed A. Shaw 2 days ago
parent cdd58ee21a
commit 74a1801069
  1. 347
      scripts/magick/tileimage
  2. 302
      scripts/magick/tiler
  3. 27
      scripts/munge_color.ps1
  4. 14
      scripts/pixelize.ps1

@ -0,0 +1,347 @@
#!/bin/bash
#
# Developed by Fred Weinhaus 8/10/2015 .......... revised 8/10/2015
#
# ------------------------------------------------------------------------------
#
# Licensing:
#
# Copyright © Fred Weinhaus
#
# My scripts are available free of charge for non-commercial use, ONLY.
#
# For use of my scripts in commercial (for-profit) environments or
# non-free applications, please contact me (Fred Weinhaus) for
# licensing arrangements. My email address is fmw at alink dot net.
#
# If you: 1) redistribute, 2) incorporate any of these scripts into other
# free applications or 3) reprogram them in another scripting language,
# then you must contact me for permission, especially if the result might
# be used in a commercial or for-profit environment.
#
# My scripts are also subject, in a subordinate manner, to the ImageMagick
# license, which can be found at: http://www.imagemagick.org/script/license.php
#
# ------------------------------------------------------------------------------
#
####
#
# USAGE: tileimage [-a arrangement] [-o orientation ] [-r repeats] [-w width ]
# [-h height] [-b bgcolor] infile outfile
#
# USAGE: tileimage [-help]
#
# OPTIONS:
#
# -a arrangement tiling arrangement; choices are: repeat, halfdrop,
# brick, verticalmirror, horizontalmirror or rotate;
# default=repeat
# -o orientation orientation mode for image repeats; choices are: 0,
# 90, 180, 270, flip, flop, transpose, transverse;
# default=0
# -r repeats number of horizontal repeats; integer>0; default=4
# -w width width of canvas in pixels; integer>0; default=512
# -h height height of canvas in pixels; integer>0; default=512
# -b bgcolor background color for canvas, if image is transparent;
# any valid IM color; default="white"
#
###
#
# NAME: TILEIMAGE
#
# PURPOSE: To tile an image to a given size with various tile arrangements.
#
# DESCRIPTION: TILEIMAGE tiles an image to a given size. Several arrangements
# are possible as well as several orientations. The user can also specify the
# number of repeats across the width of the image. This script is typically
# used to tile objects on a constant color background.
#
# OPTIONS:
#
# -a arrangement ... tiling ARRANGEMENT. The choices are: repeat (r),
# halfdrop (h), brick (b), verticalmirror (vm), horizontalmirror (hm), or .
# rotate (ro). The default=repeat.
#
# -o orientation ... ORIENTATION mode for the image repeats. The choices are:
# 0 (degree rotation), 90 (degree rotation), 180 (degree rotation),
# 270 (degree rotation), flip, flop, transpose, transverse. The default=0.
#
# -r repeats ... REPEATS is the number of horizontal repeats across the image.
# Values are integers>0. The default=4.
#
# -w width ... WIDTH of output image in pixels. Values are integers>0. The
# default=512.
#
# -h height ... HEIGHT of output image in pixels. Values are integers>0. The
# default=512.
#
# -b bgcolor ... BGCOLOR is the desired background color for the output image,
# if the input image is transparent. Any valid IM color. The default="white".
#
# CAVEAT: No guarantee that this script will work on all platforms,
# nor that trapping of inconsistent parameters is complete and
# foolproof. Use At Your Own Risk.
#
######
#
# set default values
arrangement="repeat"
orientation="0"
repeats=4
width=512
height=512
bgcolor="white"
# set directory for temporary files
dir="." # suggestions are dir="." or dir="/tmp"
# set up functions to report Usage and Usage with Description
PROGNAME=`type $0 | awk '{print $3}'` # search for executable on path
PROGDIR=`dirname $PROGNAME` # extract directory of program
PROGNAME=`basename $PROGNAME` # base name of program
usage1()
{
echo >&2 ""
echo >&2 "$PROGNAME:" "$@"
sed >&2 -n '/^###/q; /^#/!q; s/^#//; s/^ //; 4,$p' "$PROGDIR/$PROGNAME"
}
# function to report error messages
errMsg()
{
echo ""
echo $1
echo ""
usage1
exit 1
}
# function to test for minus at start of value of second part of option 1 or 2
checkMinus()
{
test=`echo "$1" | grep -c '^-.*$'` # returns 1 if match; 0 otherwise
[ $test -eq 1 ] && errMsg "$errorMsg"
}
# test for correct number of arguments and get values
if [ $# -eq 0 ]
then
# help information
echo ""
usage1
exit 0
elif [ $# -gt 14 ]
then
errMsg "--- TOO MANY ARGUMENTS WERE PROVIDED ---"
else
while [ $# -gt 0 ]
do
# get parameter values
case "$1" in
-help) # help information
echo ""
usage1
exit 0
;;
-a) # arrangement
shift # to get the next parameter
# test if parameter starts with minus sign
errorMsg="--- INVALID ARRANGEMENT SPECIFICATION ---"
checkMinus "$1"
# test gravity values
arrangement="$1"
arrangement=`echo "$1" | tr '[A-Z]' '[a-z]'`
case "$arrangement" in
repeat|r) arrangement="repeat" ;;
halfdrop|h) arrangement="halfdrop" ;;
brick|b) arrangement="brick" ;;
verticalmirror|vm) arrangement="verticalmirror" ;;
horizontalmirror|hm) arrangement="horizontalmirror" ;;
rotate|ro) arrangement="rotate" ;;
*) errMsg "--- ARRANGEMENT=$arrangement IS AN INVALID OPTION ---" ;;
esac
;;
-o) # orientation
shift # to get the next parameter
# test if parameter starts with minus sign
errorMsg="--- INVALID ORIENTATION SPECIFICATION ---"
checkMinus "$1"
# test gravity values
orientation="$1"
orientation=`echo "$1" | tr '[A-Z]' '[a-z]'`
case "$orientation" in
0) orientation="0" ;;
90) orientation="90" ;;
180) orientation="180" ;;
270) orientation="270" ;;
flip) orientation="flip" ;;
flop) orientation="flop" ;;
transpose) orientation="transpose" ;;
transverse) orientation="transverse" ;;
*) errMsg "--- ORIENTATION=$orientation IS AN INVALID OPTION ---" ;;
esac
;;
-w) # get width
shift # to get the next parameter
# test if parameter starts with minus sign
errorMsg="--- INVALID WIDTH SPECIFICATION ---"
checkMinus "$1"
width=`expr "$1" : '\([.0-9]*\)'`
[ "$width" = "" ] && errMsg "--- WIDTH=$width MUST BE A NON-NEGATIVE FLOAT ---"
test=`echo "$width <= 0" | bc`
[ $test -eq 1 ] && errMsg "--- WIDTH=$width MUST BE A POSITIVE FLOAT ---"
;;
-h) # get height
shift # to get the next parameter
# test if parameter starts with minus sign
errorMsg="--- INVALID HEIGHT SPECIFICATION ---"
checkMinus "$1"
height=`expr "$1" : '\([.0-9]*\)'`
[ "$height" = "" ] && errMsg "--- HEIGHT=$height MUST BE A NON-NEGATIVE FLOAT ---"
test=`echo "$height <= 0" | bc`
[ $test -eq 1 ] && errMsg "--- HEIGHT=$height MUST BE A POSITIVE FLOAT ---"
;;
-r) # get repeats
shift # to get the next parameter
# test if parameter starts with minus sign
errorMsg="--- INVALID REPEATS SPECIFICATION ---"
checkMinus "$1"
repeats=`expr "$1" : '\([0-9]*\)'`
[ "$repeats" = "" ] && errMsg "--- REPEATS=$repeats MUST BE A NON-NEGATIVE INTEGER ---"
test=`echo "$repeats == 0" | bc`
[ $test -eq 1 ] && errMsg "--- REPEATS=$repeats MUST BE A POSITIVE INTEGER ---"
;;
-b) # get bgcolor
shift # to get the next parameter
# test if parameter starts with minus sign
errorMsg="--- INVALID BGCOLOR SPECIFICATION ---"
checkMinus "$1"
bgcolor="$1"
;;
-) # STDIN and end of arguments
break
;;
-*) # any other - argument
errMsg "--- UNKNOWN OPTION ---"
;;
*) # end of arguments
break
;;
esac
shift # next option
done
#
# get infile and outfile
infile="$1"
outfile="$2"
fi
# test that infile provided
[ "$infile" = "" ] && errMsg "NO INPUT FILE SPECIFIED"
# test that outfile provided
[ "$outfile" = "" ] && errMsg "NO OUTPUT FILE SPECIFIED"
# setup temporary images
tmpA1="$dir/tileimage_1_$$.mpc"
tmpB1="$dir/tileimage_1_$$.cache"
trap "rm -f $tmpA1 $tmpB1;" 0
trap "rm -f $tmpA1 $tmpB1; exit 1" 1 2 3 15
trap "rm -f $tmpA1 $tmpB1; exit 1" ERR
# read the input image into the temporary cached image and test if valid
# read the input image into the temporary cached image and test if valid
convert -quiet "$infile" +repage "$tmpA1" ||
errMsg "--- FILE $infile DOES NOT EXIST OR IS NOT AN ORDINARY FILE, NOT READABLE OR HAS ZERO size ---"
# get infile dimensions
ww=`identify -ping -format "%w" $tmpA1`
hh=`identify -ping -format "%h" $tmpA1`
# get scaling factor for infile in percent
factor=`convert xc: -format "%[fx:100*$width/($repeats*$ww)]" info:`
# scale the infile
convert $tmpA1 -resize $factor% $tmpA1
# compute resized dimensions
ww=`identify -ping -format "%w" $tmpA1`
hh=`identify -ping -format "%h" $tmpA1`
# get half sizes for offsets
ww2=`convert xc: -format "%[fx:round($ww/2)]" info:`
hh2=`convert xc: -format "%[fx:round($hh/2)]" info:`
# set up orientation
if [ "$orientation" = "0" ]; then
orienting=""
elif [ "$orientation" = "90" ]; then
orienting="-rotate 90"
elif [ "$orientation" = "180" ]; then
orienting="-rotate 180"
elif [ "$orientation" = "270" ]; then
orienting="-rotate 270"
elif [ "$orientation" = "flip" ]; then
orienting="-flip"
elif [ "$orientation" = "flop" ]; then
orienting="-flop"
elif [ "$orientation" = "transpose" ]; then
orienting="-transpose"
elif [ "$orientation" = "transverse" ]; then
orienting="-transverse"
fi
# process image
if [ "$arrangement" = "repeat" ]; then
#echo "repeat; orient=$orienting; width=$width; height=$height; bgcolor=$bgcolor;"
convert $tmpA1 $orienting -write mpr:cell +delete \
-size ${width}x${height} tile:mpr:cell \
-background $bgcolor -flatten "$outfile"
elif [ "$arrangement" = "halfdrop" ]; then
convert $tmpA1 \
\( -clone 0 $orienting -roll +0+${hh2} \) +append \
-write mpr:cell +delete \
-size ${width}x${height} tile:mpr:cell \
-background "$bgcolor" -flatten "$outfile"
elif [ "$arrangement" = "brick" ]; then
convert $tmpA1 \
\( -clone 0 $orienting -roll +${ww2}+0 \) -append \
-write mpr:cell +delete \
-size ${width}x${height} tile:mpr:cell \
-background "$bgcolor" -flatten "$outfile"
elif [ "$arrangement" = "verticalmirror" ]; then
convert $tmpA1 \
\( -clone 0 $orienting \) +append \
\( -clone 0 -flip \) -append \
-write mpr:cell +delete \
-size ${width}x${height} tile:mpr:cell \
-background "$bgcolor" -flatten "$outfile"
elif [ "$arrangement" = "horizontalmirror" ]; then
convert $tmpA1 \
\( -clone 0 $orienting \) -append \
\( -clone 0 -flop \) +append \
-write mpr:cell +delete \
-size ${width}x${height} tile:mpr:cell \
-background "$bgcolor" -flatten "$outfile"
elif [ "$arrangement" = "rotate" ]; then
convert $tmpA1 $orienting \
\( -clone 0 -rotate 90 \) +append \
\( -clone 0 -rotate 180 \) -append \
-write mpr:cell +delete \
-size ${width}x${height} tile:mpr:cell \
-background "$bgcolor" -flatten "$outfile"
fi
exit 0

@ -0,0 +1,302 @@
#!/bin/bash
#
# Developed by Fred Weinhaus 4/8/2011 .......... revised 5/3/2015
#
# ------------------------------------------------------------------------------
#
# Licensing:
#
# Copyright © Fred Weinhaus
#
# My scripts are available free of charge for non-commercial use, ONLY.
#
# For use of my scripts in commercial (for-profit) environments or
# non-free applications, please contact me (Fred Weinhaus) for
# licensing arrangements. My email address is fmw at alink dot net.
#
# If you: 1) redistribute, 2) incorporate any of these scripts into other
# free applications or 3) reprogram them in another scripting language,
# then you must contact me for permission, especially if the result might
# be used in a commercial or for-profit environment.
#
# My scripts are also subject, in a subordinate manner, to the ImageMagick
# license, which can be found at: http://www.imagemagick.org/script/license.php
#
# ------------------------------------------------------------------------------
#
####
#
# USAGE: tiler [-m method] [-o overlap] [-v vpmethod] infile outfile
# USAGE: tiler [-h or -help]
#
# OPTIONS:
#
# -m method method of overlap blending; choices are 1 or 2;
# 1 is simple average blending; 2 is ramped blending;
# default=1
# -o overlap seam overlap amount in pixels; integer>=0; default=2
# -v vpmethod virtual-pixel method used to extend the quadrants;
# any valid IM non-background virtual-pixel method
# is allowed. Best choices seem to be mirror or edge;
# default=mirror
#
# NOTE: the input image (infile) must be square and have even dimensions.
#
###
#
# NAME: TILER
#
# PURPOSE: To convert an image into a tilable texture.
#
# DESCRIPTION: TILER converts an image into a tilable texture. It does this
# by swapping diagonal quadrants, exending the borders to get overlap and
# then composite blending the extended quadrants. The extension and blending
# attempt to minimize or avoid manual painting/blurring/cloning along the
# seams.
#
# OPTIONS:
#
# -m method ... METHOD of overlap blending. The choices are 1 or 2. Method 1
# is a simple average blending. Method 2 is a ramped blending. The default=1.
#
# -o overlap ... OVERLAP is amount of extension of the quadrants in order to
# cover the center horizontal and vertical seems. Values are integers>=0.
# The default=2
#
# -v vpmethod ... VPMETHOD is the virtual-pixel method used to extend the
# quadrants. Any valid IM non-background virtual-pixel method is allowed.
# Recommended values are either mirror or edge. The default is mirror.
#
# Requirement: IM 6.5.3-4 or higher due to the use in method 1 of
# convert ... -compose blend -define compose:args=50,50 -composite ...
#
# CAVEAT: No guarantee that this script will work on all platforms,
# nor that trapping of inconsistent parameters is complete and
# foolproof. Use At Your Own Risk.
#
######
#
# set default values
method=1 # blending method
overlap=2 # overlap of quadrants
vp="mirror" # virtual pixel method for extending the quadrants
# set directory for temporary files
dir="." # suggestions are dir="." or dir="/tmp"
# set up functions to report Usage and Usage with Description
PROGNAME=`type $0 | awk '{print $3}'` # search for executable on path
PROGDIR=`dirname $PROGNAME` # extract directory of program
PROGNAME=`basename $PROGNAME` # base name of program
usage1()
{
echo >&2 ""
echo >&2 "$PROGNAME:" "$@"
sed >&2 -e '1,/^####/d; /^###/g; /^#/!q; s/^#//; s/^ //; 4,$p' "$PROGDIR/$PROGNAME"
}
usage2()
{
echo >&2 ""
echo >&2 "$PROGNAME:" "$@"
sed >&2 -e '1,/^####/d; /^######/g; /^#/!q; s/^#*//; s/^ //; 4,$p' "$PROGDIR/$PROGNAME"
}
# function to report error messages
errMsg()
{
echo ""
echo $1
echo ""
usage1
exit 1
}
# function to test for minus at start of value of second part of option 1 or 2
checkMinus()
{
test=`echo "$1" | grep -c '^-.*$'` # returns 1 if match; 0 otherwise
[ $test -eq 1 ] && errMsg "$errorMsg"
}
# test for correct number of arguments and get values
if [ $# -eq 0 ]
then
# help information
echo ""
usage2
exit 0
elif [ $# -gt 8 ]
then
errMsg "--- TOO MANY ARGUMENTS WERE PROVIDED ---"
else
while [ $# -gt 0 ]
do
# get parameter values
case "$1" in
-h|-help) # help information
echo ""
usage2
exit 0
;;
-m) # get method
shift # to get the next parameter
# test if parameter starts with minus sign
errorMsg="--- INVALID METHOD SPECIFICATION ---"
checkMinus "$1"
method=`expr "$1" : '\([0-2]*\)'`
[ "$method" = "" ] && errMsg "--- METHOD=$method MUST BE A NON-NEGATIVE INTEGER ---"
[ $method -ne 1 -a $method -ne 2 ] && errMsg "--- METHOD=$method MUST BE EITHER 1 OR 2 ---"
;;
-o) # get overlap
shift # to get the next parameter
# test if parameter starts with minus sign
errorMsg="--- INVALID OVERLAP SPECIFICATION ---"
checkMinus "$1"
overlap=`expr "$1" : '\([0-9]*\)'`
[ "$overlap" = "" ] && errMsg "--- OVERLAP=$overlap MUST BE A NON-NEGATIVE INTEGER ---"
;;
-v) # get vpmethod
shift # to get the next parameter
# test if parameter starts with minus sign
errorMsg="--- INVALID VPMETHOD SPECIFICATION ---"
checkMinus "$1"
vp="$1"
vp=`echo "$vp" | tr "[:upper:]" "[:lower:]"`
case "$vp" in
black) ;;
dither) ;;
edge) ;;
gray) ;;
mirror) ;;
random) ;;
tile) ;;
transparent) ;;
white) ;;
*) errMsg "--- VPMETHOD=$vp IS AN INVALID VALUE ---"
esac
;;
-) # STDIN and end of arguments
break
;;
-*) # any other - argument
errMsg "--- UNKNOWN OPTION ---"
;;
*) # end of arguments
break
;;
esac
shift # next option
done
#
# get infile and outfile
infile="$1"
outfile="$2"
fi
# test that infile provided
[ "$infile" = "" ] && errMsg "NO INPUT FILE SPECIFIED"
# test that outfile provided
[ "$outfile" = "" ] && errMsg "NO OUTPUT FILE SPECIFIED"
# set up temp files
tmpA1="$dir/tiler_A_$$.mpc"
tmpA2="$dir/tiler_A_$$.cache"
tmpM1="$dir/tiler_M_$$.mpc"
tmpM2="$dir/tiler_M_$$.cache"
tmpN1="$dir/tiler_N_$$.mpc"
tmpN2="$dir/tiler_N_$$.cache"
trap "rm -f $tmpA1 $tmpA2 $tmpM1 $tmpM2 $tmpN1 $tmpN2;" 0
trap "rm -f $tmpA1 $tmpA2 $tmpM1 $tmpM2 $tmpN1 $tmpN2; exit 1" 1 2 3 15
trap "rm -f $tmpA1 $tmpA2 $tmpM1 $tmpM2 $tmpN1 $tmpN2; exit 1" ERR
# read the input image into the tmp cached image.
convert -quiet "$infile" +repage "$tmpA1" ||
errMsg "--- FILE $infile NOT READABLE OR HAS ZERO SIZE ---"
# validate input image is square
wd=`convert $tmpA1 -ping -format "%w" info:`
ht=`convert $tmpA1 -ping -format "%h" info:`
test0=`convert xc: -format "%[fx:$wd==$ht?1:0]" info:`
[ $test0 -eq 0 ] && errMsg "--- FILE $infile IS NOT SQUARE ---"
test1=`convert xc: -format "%[fx:mod($wd,2)]" info:`
test2=`convert xc: -format "%[fx:mod($ht,2)]" info:`
[ $test1 -eq 1 -o $test2 -eq 1 ] && errMsg "--- FILE $infile DOES NOT HAVE EVEN DIMENSIONS ---"
# compute half width and other parameters
ww=`convert xc: -format "%[fx:$wd/2]" info:`
hh=`convert xc: -format "%[fx:$ht/2]" info:`
wwo=`convert xc: -format "%[fx:$ww+$overlap]" info:`
hho=`convert xc: -format "%[fx:$hh+$overlap]" info:`
rollamount="+${ww}+${hh}"
cropsize="${ww}x${hh}+0+0"
www=$(($ww+$overlap))
hhh=$(($hh+$overlap))
sesize="${www}x${hhh}+0+0"
swsize="${www}x${hhh}-$overlap+0"
nesize="${www}x${hhh}+0-$overlap"
nwsize="${www}x${hhh}-$overlap-$overlap"
gsize=$(($overlap + 2))
# process image
if [ $method -eq 1 ]; then
# test for valid IM version
im_version=`convert -list configure | \
sed '/^LIB_VERSION_NUMBER */!d; s//,/; s/,/,0/g; s/,0*\([0-9][0-9]\)/\1/g' | head -n 1`
[ "$im_version" -lt "06050304" ] && errMsg "--- REQUIRES IM VERSION 6.5.3-4 OR HIGHER ---"
# Do simple average blending in overlap
convert $tmpA1 \
\( -clone 0 -gravity southeast -crop $cropsize +repage -virtual-pixel $vp \
-define distort:viewport=$sesize -distort SRT 0 +repage \) \
\( -clone 0 -gravity southwest -crop $cropsize +repage -virtual-pixel $vp \
-define distort:viewport=$swsize -distort SRT 0 +repage \) \
\( -clone 0 -gravity northeast -crop $cropsize +repage -virtual-pixel $vp \
-define distort:viewport=$nesize -distort SRT 0 +repage \) \
\( -clone 0 -gravity northwest -crop $cropsize +repage -virtual-pixel $vp \
-define distort:viewport=$nwsize -distort SRT 0 +repage \) \
\( -clone 0 -roll $rollamount \
-clone 1 -gravity northwest -compose blend -define compose:args=50,50 -composite \
-clone 2 -gravity northeast -compose blend -define compose:args=50,50 -composite \
-clone 3 -gravity southwest -compose blend -define compose:args=50,50 -composite \
-clone 4 -gravity southeast -compose blend -define compose:args=50,50 -composite \) \
-delete 0-4 \
"$outfile"
elif [ $method -eq 2 ]; then
# Create horizontal mask; black on left, gradient, white on right
convert \( -size ${ww}x${hho} xc:black xc:white +append \) \
\( -size ${hho}x$gsize gradient: -rotate 90 \) -gravity center \
-compose over -composite +repage $tmpM1
# create vertical mask; black on top, gradient, white on bottom
convert \( -size ${wd}x${hh} xc:black xc:white -append \) \
\( -size ${wd}x$gsize gradient: -rotate 180 \) -gravity center \
-compose over -composite +repage $tmpN1
# Do ramped blending in overlap
convert $infile \
\( -clone 0 -gravity southeast -crop $cropsize +repage -virtual-pixel $vp \
-define distort:viewport=$sesize -distort SRT 0 +repage \) \
\( -clone 0 -gravity southwest -crop $cropsize +repage -virtual-pixel $vp \
-define distort:viewport=$swsize -distort SRT 0 +repage \) \
\( -clone 0 -gravity northeast -crop $cropsize +repage -virtual-pixel $vp \
-define distort:viewport=$nesize -distort SRT 0 +repage \) \
\( -clone 0 -gravity northwest -crop $cropsize +repage -virtual-pixel $vp \
-define distort:viewport=$nwsize -distort SRT 0 +repage \) \
\( -clone 1 -gravity northwest -extent ${wd}x${hho} -clone 2 $tmpM1 \
-gravity northeast -composite \) \
\( -clone 3 -gravity southwest -extent ${wd}x${hho} -clone 4 $tmpM1 \
-gravity southeast -composite \) \
\( -clone 5 -gravity north -extent ${wd}x${ht} -clone 6 $tmpN1 \
-gravity south -composite \) \
-delete 0-6 \
"$outfile"
fi
exit 0

@ -0,0 +1,27 @@
Param (
[string]$Colors=16,
[string]$Size="256x256",
[string]$Pixel="7"
)
.\scripts\pixelize.ps1 -InFile C:\Users\lcthw\Pictures\Games\armored_knight_1.png -OutFile .\assets\armored_knight_1-256.png -Colors $Colors -Pixel $Pixel -Size $Size
.\scripts\pixelize.ps1 -InFile C:\Users\lcthw\Pictures\Games\gold_savior_oil.png -OutFile .\assets\gold_savior_oil-256.png -Colors $Colors -Pixel $Pixel -Size $Size
.\scripts\pixelize.ps1 -InFile C:\Users\lcthw\Pictures\Games\ceiling_test.png -OutFile .\assets\ceiling_test-256.png -Colors $Colors -Pixel $Pixel -Size $Size
.\scripts\pixelize.ps1 -InFile C:\Users\lcthw\Pictures\Games\torch_pillar.png -OutFile .\assets\torch_pillar-256.png -Colors $Colors -Pixel $Pixel -Size $Size
.\scripts\pixelize.ps1 -InFile C:\Users\lcthw\Pictures\Games\torch_pillar.png -OutFile .\assets\torch_pillar-256.png -Colors $Colors -Pixel $Pixel -Size $Size
.\scripts\pixelize.ps1 -InFile C:\Users\lcthw\Pictures\Games\glowing_moss_wall.png -OutFile .\assets\glowing_moss_wall-256.png -Colors $Colors -Pixel $Pixel -Size $Size
.\scripts\pixelize.ps1 -InFile C:\Users\lcthw\Pictures\Games\large_stone_floor.png -OutFile .\assets\large_stone_floor-256.png -Colors $Colors -Pixel $Pixel -Size $Size
.\scripts\pixelize.ps1 -InFile C:\Users\lcthw\Pictures\Games\floor_tile_test.png -OutFile .\assets\floor_tile_test-256.png -Colors $Colors -Pixel $Pixel -Size $Size
.\scripts\pixelize.ps1 -InFile C:\Users\lcthw\Pictures\Games\wall_texture_test.png -OutFile .\assets\wall_texture_test-256.png -Colors $Colors -Pixel $Pixel -Size $Size
.\scripts\pixelize.ps1 -InFile C:\Users\lcthw\Pictures\Games\hairy_spider.png -OutFile .\assets\hairy_spider-256.png -Colors $Colors -Pixel $Pixel -Size $Size
.\scripts\pixelize.ps1 -InFile C:\Users\lcthw\Pictures\Games\axe_ranger.png -OutFile .\assets\axe_ranger-256.png -Colors $Colors -Pixel $Pixel -Size $Size

@ -0,0 +1,14 @@
Param (
[string]$InFile,
[string]$OutFile,
[string]$Colors=16,
[string]$Size="256x256",
[string]$Pixel="7"
)
cp $InFile temp.png
# magick temp.png -colors $Colors -quantize sRGB -dither FloydSteinberg color.png
magick temp.png -posterize $Colors -quantize sRGB -dither FloydSteinberg color.png
bash ./scripts/magick/pixelize -s $Pixel -m 2 color.png pixels.png
magick.exe pixels.png -interpolate nearest -interpolative-resize $Size $OutFile
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