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193 lines
5.9 KiB
193 lines
5.9 KiB
#include "dbc.hpp"
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#include "ai.hpp"
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namespace ai {
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using namespace nlohmann;
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using namespace dbc;
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static AIManager AIMGR;
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static bool initialized = false;
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inline void validate_profile(nlohmann::json& profile) {
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for(auto& [name_key, value] : profile.items()) {
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check(value < STATE_MAX,
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fmt::format("profile field {} has value {} greater than STATE_MAX {}", (std::string)name_key, (int)value, STATE_MAX));
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}
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}
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Action config_action(AIProfile& profile, nlohmann::json& config) {
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check(config.contains("name"), "config_action: action config missing name");
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check(config.contains("cost"), "config_action: action config missing cost");
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Action result(config["name"], config["cost"]);
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check(config.contains("needs"),
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fmt::format("config_action: no 'needs' field", result.name));
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check(config.contains("effects"),
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fmt::format("config_action: no 'effects' field", result.name));
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for(auto& [name_key, value] : config["needs"].items()) {
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check(profile.contains(name_key), fmt::format("config_action({}): profile does not have need named {}", result.name, name_key));
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result.needs(profile.at(name_key), bool(value));
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}
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for(auto& [name_key, value] : config["effects"].items()) {
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check(profile.contains(name_key), fmt::format("config_action({}): profile does not have effect named {}", result.name, name_key));
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result.effect(profile.at(name_key), bool(value));
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}
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return result;
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}
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State config_state(AIProfile& profile, nlohmann::json& config) {
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State result;
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for(auto& [name_key, value] : config.items()) {
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check(profile.contains(name_key), fmt::format("config_state: profile does not have name {}", name_key));
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int name_id = profile.at(name_key);
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result[name_id] = bool(value);
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}
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return result;
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}
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/*
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* This is only used in tests so I can load different fixtures.
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*/
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void reset() {
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initialized = false;
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AIMGR.actions.clear();
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AIMGR.states.clear();
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AIMGR.scripts.clear();
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AIMGR.profile = json({});
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}
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void init(std::string config_path) {
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if(!initialized) {
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Config config(config_path);
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// profile specifies what keys (bitset indexes) are allowed
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// and how they map to the bitset of State
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validate_profile(config["profile"]);
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// relies on json conversion?
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AIMGR.profile = config["profile"];
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// load all actions
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auto& actions = config["actions"];
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for(auto& action_vars : actions) {
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auto the_action = config_action(AIMGR.profile, action_vars);
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AIMGR.actions.insert_or_assign(the_action.name, the_action);
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}
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// load all states
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auto& states = config["states"];
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for(auto& [name, state_vars] : states.items()) {
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auto the_state = config_state(AIMGR.profile, state_vars);
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AIMGR.states.insert_or_assign(name, the_state);
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}
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auto& scripts = config["scripts"];
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for(auto& [script_name, action_names] : scripts.items()) {
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std::vector<Action> the_script;
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for(auto name : action_names) {
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check(AIMGR.actions.contains(name),
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fmt::format("ai::init(): script {} uses action {} that doesn't exist",
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(std::string)script_name, (std::string)name));
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the_script.push_back(AIMGR.actions.at(name));
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}
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AIMGR.scripts.insert_or_assign(script_name, the_script);
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}
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initialized = true;
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} else {
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dbc::sentinel("DOUBLE INIT: AI manager should only be intialized once if not in tests.");
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}
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}
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void check_valid_action(std::string name, std::string msg) {
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dbc::check(AIMGR.actions.contains(name),
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fmt::format("{} tried to access action that doesn't exist {}",
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msg, name));
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}
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State load_state(std::string state_name) {
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check(initialized, "you forgot to initialize the AI first.");
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check(AIMGR.states.contains(state_name), fmt::format(
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"ai::load_state({}): state does not exist in config",
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state_name));
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return AIMGR.states.at(state_name);
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}
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Action load_action(std::string action_name) {
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check(initialized, "you forgot to initialize the AI first.");
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check(AIMGR.states.contains(action_name), fmt::format(
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"ai::load_action({}): action does not exist in config",
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action_name));
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return AIMGR.actions.at(action_name);
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}
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std::vector<Action> load_script(std::string script_name) {
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check(AIMGR.scripts.contains(script_name), fmt::format(
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"ai::load_script(): no script named {} configured", script_name));
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return AIMGR.scripts.at(script_name);
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}
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ActionPlan plan(std::string script_name, State start, State goal) {
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// BUG: could probably memoize here, since:
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// same script+same start+same goal will/should produce the same results
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check(initialized, "you forgot to initialize the AI first.");
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auto script = load_script(script_name);
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return plan_actions(script, start, goal);
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}
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int state_id(std::string name) {
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check(AIMGR.profile.contains(name), fmt::format(
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"ai::state_id({}): id is not configured in profile",
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name));
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return AIMGR.profile.at(name);
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}
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void set(State& state, std::string name, bool value) {
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state.set(state_id(name), value);
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}
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bool test(State state, std::string name) {
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return state.test(state_id(name));
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}
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AIProfile* profile() {
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return &AIMGR.profile;
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}
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bool EntityAI::wants_to(std::string name) {
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ai::check_valid_action(name, "EntityAI::wants_to");
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return plan.script.size() > 0 && plan.script[0].name == name;
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}
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bool EntityAI::active() {
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if(plan.script.size() == 1) {
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return plan.script[0] != FINAL_ACTION;
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} else {
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return plan.script.size() == 0;
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}
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}
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void EntityAI::set_state(std::string name, bool setting) {
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ai::set(start, name, setting);
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}
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bool EntityAI::get_state(std::string name) {
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return ai::test(start, name);
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}
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void EntityAI::update() {
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plan = ai::plan(script, start, goal);
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}
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}
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