Got a crash swapping items in loot_ui
LootUI remove slot inv::Model id=18 slot=item_0 [../inventory.cpp:37|void inventory::Model::remove(DinkyECS::Entity)] removing entity 2 and slot item_0 > Grabsource Set sprite entity 3 LootUI target=18 placing world entity 7 in slot id 2 container 18 already has SLOT item_1, skip terminate called after throwing an instance of 'std::out_of_range' what(): unordered_map::at make: *** [Makefile:42: run] Error -1073740791
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Got a crash swapping items in loot_ui