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raycaster
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Code Issues Pull Requests Packages Projects Releases 2 Wiki Activity
363 Commits
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Tag: Branch: Tree: version-0.2
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version-0.1
version-0.2
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4 Commits (version-0.2)

Author SHA1 Message Date
Zed A. Shaw e6a8a8b338 Fixed the map so that it shows directional arrows instead of a compass.
1 month ago
Zed A. Shaw c7c48658bd Lots of dumb little edits to sort out what I'm aiming at. I'll next clean out most of this in a refactor.
1 month ago
Zed A. Shaw 72951f308f Converted almost everything to use wstring so that it works better with SFML and the unicode/utf8 usage in the system.
1 month ago
Zed A. Shaw 322797f787 Now have a full map and a mini map, but I think the mini map will stop rendering sometimes.
2 months ago
Zed A. Shaw 6c9016eb0f After some prototyping I have what I think I want for the map. Just a simple piece of paper you take out that has the ASCII map on it.
2 months ago
Zed A. Shaw a53f81715d Have a basic map prototype gui working.
2 months ago
Zed A. Shaw d3158291f7 Did a full code coverage review and improved many of the tests and a bunch of code. I'll do one more final walk through all the code before getting back to work on the new combat system.
2 months ago
Zed A. Shaw 6da830595c Clean up the GUI some by moving the map_view out into its own file.
3 months ago
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