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Tag: Branch: Tree: 766b20f3f8
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4 Commits (766b20f3f8a0d99844e87380bf2bfbbc6bb43f4d)

Author SHA1 Message Date
Zed A. Shaw 72951f308f Converted almost everything to use wstring so that it works better with SFML and the unicode/utf8 usage in the system.
1 month ago
Zed A. Shaw 0260e3d345 Textures and sprites are now managed by a single module in textures.hpp, and even though it is a _single_ location to access all sprites it is NOT a singleton. Those are illegal.
3 months ago
Zed A. Shaw f3e1413022 Intermediate refactor to move everything over to using the textures module rather than everyone using one TexturePack thing.
3 months ago
Zed A. Shaw 722d55d948 Refactored the GUECS system to have its own namespace then got Meter to work.
3 months ago
Zed A. Shaw 49a71e257e GUI for combat now works better and I can create sprites for things if I want.
3 months ago
Zed A. Shaw 46de98e6f4 I now have a semi-functional GUI system that uses the ECS style to build gui elements rather than inheritance.
3 months ago
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