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@ -42,7 +42,6 @@ namespace gui { |
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} |
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} |
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void MainUI::render() { |
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void MainUI::render() { |
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if($show_level) { |
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if($show_level) { |
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auto time = $clock.getElapsedTime(); |
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auto time = $clock.getElapsedTime(); |
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auto st = textures::get("down_the_well"); |
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auto st = textures::get("down_the_well"); |
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@ -60,6 +59,10 @@ namespace gui { |
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$overlay_ui.render($window); |
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$overlay_ui.render($window); |
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} |
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} |
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void MainUI::health_low() { |
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$overlay_ui.show_sprite("middle", "blood_splatter"); |
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} |
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bool MainUI::play_rotate() { |
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bool MainUI::play_rotate() { |
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bool done = $camera.play_rotate($rayview); |
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bool done = $camera.play_rotate($rayview); |
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$needs_render = !done; |
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$needs_render = !done; |
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