A little bit of refactoring while thinking about the loot next.

master
Zed A. Shaw 2 days ago
parent 48e28ee636
commit e03a63f9fb
  1. 1
      gui/fsm.cpp

@ -483,7 +483,6 @@ namespace gui {
event(Event::LOOT_ITEM); event(Event::LOOT_ITEM);
} break; } break;
case eGUI::LOOT_CONTAINER: { case eGUI::LOOT_CONTAINER: {
dbc::log("YEP container works.");
$loot_ui.set_target($loot_ui.$temp_loot); $loot_ui.set_target($loot_ui.$temp_loot);
$loot_ui.update(); $loot_ui.update();
event(Event::LOOT_OPEN); event(Event::LOOT_OPEN);

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