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@ -6,6 +6,7 @@ |
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#include "levelmanager.hpp" |
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#include "systems.hpp" |
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using namespace fmt; |
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using namespace nlohmann; |
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using std::string; |
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@ -81,37 +82,6 @@ TEST_CASE("dijkstra algo test", "[map]") { |
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} |
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} |
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sf::Sprite render_map(Matrix& tiles, EntityGrid& entity_map, sf::RenderTexture& render) { |
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(void) entity_map; |
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sf::Vector2i size{MAP_TILE_DIM,MAP_TILE_DIM}; |
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sf::Vector2u dim{ |
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(unsigned int)matrix::width(tiles) * size.x, |
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(unsigned int)matrix::height(tiles) * size.y}; |
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bool worked = render.resize(dim); |
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dbc::check(worked, "Failed to resize map render target."); |
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render.clear({0,0,0,0}); |
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for(matrix::each_row it{tiles}; it.next();) { |
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wchar_t display = tiles[it.y][it.x]; |
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if(display == L' ') continue; // skip for now
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auto& sprite = textures::get_map_sprite(display); |
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sprite.setPosition({float(it.x * size.x), float(it.y * size.y)}); |
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render.draw(sprite); |
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} |
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for(auto [point, display] : entity_map) { |
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auto& sprite = textures::get_map_sprite(display); |
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sprite.setPosition({float(point.x * size.x), float(point.y * size.y)}); |
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render.draw(sprite); |
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} |
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render.display(); |
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return sf::Sprite{render.getTexture()}; |
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} |
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TEST_CASE("map image test", "[map-sprite]") { |
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components::init(); |
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textures::init(); |
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@ -122,6 +92,7 @@ TEST_CASE("map image test", "[map-sprite]") { |
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EntityGrid entity_map; |
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auto render = std::make_shared<sf::RenderTexture>(); |
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sf::Sprite sprite{render->getTexture()}; |
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auto player = level.world->get_the<components::Player>(); |
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auto& player_pos = level.world->get<components::Position>(player.entity); |
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@ -131,13 +102,13 @@ TEST_CASE("map image test", "[map-sprite]") { |
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System::draw_map(level, map_tiles, entity_map, 2); |
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// on level start make one render texture with the base map
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auto map_sprite = render_map(map_tiles, entity_map, *render); |
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} |
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System::render_map(map_tiles, entity_map, *render); |
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/*
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#ifdef TEST_RENDER |
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// confirm we get two different maps
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auto out_img = render->getTexture().copyToImage(); |
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bool worked = out_img.saveToFile("map_render.png"); |
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bool worked = out_img.saveToFile(fmt::format("tmp/map_render{}{}.png", it.x, it.y)); |
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REQUIRE(worked); |
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*/ |
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#endif |
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} |
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} |
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