Add in the tests from finding the bug in spatial map.

master
Zed A. Shaw 5 days ago
parent 569d04725a
commit b193bab148
  1. 1
      tests/map.cpp
  2. 6
      tests/spatialmap.cpp

@ -6,7 +6,6 @@
#include "levelmanager.hpp"
#include "systems.hpp"
using namespace fmt;
using namespace nlohmann;
using std::string;

@ -131,7 +131,11 @@ TEST_CASE("check all diagonal works", "[collision]") {
// move the enemy to a new spot around the player
Point move_to = {enemy_at.x + x, enemy_at.y + y};
collider.move(enemy_at, move_to, enemy);
if(!collider.occupied(move_to)) {
collider.move(enemy_at, move_to, enemy);
}
enemy_at = move_to;
}
}

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