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@ -15,7 +15,12 @@ namespace gui { |
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std::unordered_map<guecs::Entity, std::string> $slot_to_name; |
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std::unordered_map<guecs::Entity, std::string> $slot_to_name; |
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ritual::UI $ritual_ui; |
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ritual::UI $ritual_ui; |
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StatusUI(GameLevel level); |
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explicit StatusUI(GameLevel level); |
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StatusUI(const StatusUI& other) = delete; |
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StatusUI(StatusUI&& other) = delete; |
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~StatusUI() = default; |
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void select_ritual(); |
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void select_ritual(); |
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void update_level(GameLevel &level); |
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void update_level(GameLevel &level); |
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void init(); |
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void init(); |
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