|
|
|
@ -52,15 +52,18 @@ constexpr int BASE_MAP_FONT_SIZE=80; |
|
|
|
|
constexpr int GAME_MAP_PIXEL_POS = 600; |
|
|
|
|
constexpr int MAX_FONT_SIZE = 140; |
|
|
|
|
constexpr int MIN_FONT_SIZE = 20; |
|
|
|
|
constexpr int STATUS_UI_WIDTH = SCREEN_WIDTH - RAY_VIEW_WIDTH; |
|
|
|
|
constexpr int STATUS_UI_HEIGHT = SCREEN_HEIGHT; |
|
|
|
|
|
|
|
|
|
constexpr float PERCENT = 0.01f; |
|
|
|
|
|
|
|
|
|
constexpr int STATUS_UI_X = 0; |
|
|
|
|
constexpr int STATUS_UI_Y = 0; |
|
|
|
|
constexpr float PERCENT = 0.01f; |
|
|
|
|
constexpr int COMBAT_UI_WIDTH = 89; |
|
|
|
|
constexpr int COMBAT_UI_HEIGHT = 6; |
|
|
|
|
constexpr int STATUS_UI_WIDTH = SCREEN_WIDTH - RAY_VIEW_WIDTH; |
|
|
|
|
constexpr int STATUS_UI_HEIGHT = SCREEN_HEIGHT; |
|
|
|
|
|
|
|
|
|
constexpr int COMBAT_UI_X = RAY_VIEW_X; |
|
|
|
|
constexpr int COMBAT_UI_Y = RAY_VIEW_HEIGHT; |
|
|
|
|
constexpr int COMBAT_UI_WIDTH = RAY_VIEW_WIDTH ; |
|
|
|
|
constexpr int COMBAT_UI_HEIGHT = SCREEN_HEIGHT - RAY_VIEW_HEIGHT; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// for the panels/renderer
|
|
|
|
|