Make the DinkyECS test fully isolated.

master
Zed A. Shaw 2 months ago
parent f8dd5d816f
commit 02a385e707
  1. 17
      tests/dinkyecs.cpp

@ -2,12 +2,16 @@
#include "dinkyecs.hpp"
#include <iostream>
#include <fmt/core.h>
#include "point.hpp"
using namespace fmt;
using DinkyECS::Entity;
using std::string;
struct Point {
size_t x;
size_t y;
};
struct Player {
string name;
Entity eid;
@ -17,35 +21,24 @@ struct Position {
Point location;
};
// DINKY_HAS_COMPONENT(Point, x, y);
// DINKY_HAS_COMPONENT(Position, location);
struct Motion {
int dx;
int dy;
bool random=false;
};
// DINKY_HAS_COMPONENT(Motion, dx, dy, random);
struct Velocity {
double x, y;
};
// DINKY_HAS_COMPONENT(Velocity, x, y);
struct Gravity {
double level;
};
// DINKY_HAS_COMPONENT(Gravity, level);
struct DaGUI {
int event;
};
// DINKY_HAS_COMPONENT(DaGUI, event);
/*
* Using a function catches instances where I'm not copying
* the data into the world.

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