Exploring raycasters and possibly make a little "doom like" game based on it.
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raycaster/assets/enemies.json

99 lines
3.9 KiB

{
"PLAYER_TILE": {
"placement": "fixed",
"components": [
{"_type": "Tile", "display": "\ua66b",
"foreground": [255, 200, 125],
"background": [30, 20, 75]
},
{"_type": "Combat", "hp": 200, "max_hp": 200, "damage": 10, "dead": false},
{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
{"_type": "LightSource", "strength": 45, "radius": 2.0}
]
},
"KNIGHT": {
"components": [
{"_type": "Tile", "display": "\u088d",
"foreground": [131, 213, 238],
"background": [30, 20, 75]
},
{"_type": "Combat", "hp": 20, "max_hp": 20, "damage": 1, "dead": false},
{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
{"_type": "EnemyConfig", "hearing_distance": 5},
{"_type": "Animation", "scale": 0.1, "simple": true, "frames": 10, "speed": 0.3},
{"_type": "Sprite", "name": "armored_knight"},
{"_type": "Sound", "attack": "Sword_Hit_2", "death": "Humanoid_Death_1"}
]
},
"AXE_RANGER": {
"components": [
{"_type": "Tile", "display": "\u076a",
"foreground": [156, 172, 197],
"background": [30, 20, 75]
},
{"_type": "Combat", "hp": 40, "max_hp": 40, "damage": 10, "dead": false},
{"_type": "Motion", "dx": 0, "dy": 0, "random": true},
{"_type": "EnemyConfig", "hearing_distance": 5},
{"_type": "Sprite", "name": "axe_ranger"},
{"_type": "Animation", "scale": 0.1, "simple": false, "frames": 10, "speed": 0.6},
{"_type": "Sound", "attack": "Sword_Hit_1", "death": "Humanoid_Death_1"}
]
},
"EVIL_EYE": {
"components": [
{"_type": "Tile", "display": "\u0758",
"foreground": [205, 164, 246],
"background": [30, 20, 75]
},
3 weeks ago
{"_type": "Combat", "hp": 50, "max_hp": 50, "damage": 50, "dead": false},
{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
{"_type": "EnemyConfig", "hearing_distance": 5},
{"_type": "Sprite", "name": "evil_eye"},
{"_type": "Animation", "scale": 0.1, "simple": false, "frames": 10, "speed": 0.3},
{"_type": "Sound", "attack": "Evil_Eye_Sound_2", "death": "Evil_Eye_Sound_1"}
]
3 weeks ago
},
"RAT_GIANT": {
"components": [
{"_type": "Tile", "display": "\u08ac",
3 weeks ago
"foreground": [205, 164, 246],
"background": [30, 20, 75]
},
{"_type": "Combat", "hp": 20, "max_hp": 20, "damage": 20, "dead": false},
{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
{"_type": "EnemyConfig", "hearing_distance": 10},
{"_type": "Animation", "scale": 0.1, "simple": true, "frames": 10, "speed": 1.0},
{"_type": "Sprite", "name": "rat_with_sword"},
{"_type": "Sound", "attack": "Small_Rat", "death": "Creature_Death_1"}
3 weeks ago
]
},
"RAT_KING": {
"components": [
{"_type": "Tile", "display": "\u08ac",
"foreground": [205, 164, 100],
"background": [30, 20, 75]
},
{"_type": "Combat", "hp": 50, "max_hp": 50, "damage": 50, "dead": false},
{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
{"_type": "EnemyConfig", "hearing_distance": 3},
{"_type": "Animation", "scale": 0.1, "simple": true, "frames": 10, "speed": 1.0},
{"_type": "Sprite", "name": "rat_king"},
{"_type": "Sound", "attack": "Medium_Rat", "death": "Creature_Death_1"}
]
},
"SPIDER_GIANT_HAIRY": {
"components": [
{"_type": "Tile", "display": "\u08ea",
"foreground": [205, 164, 246],
"background": [30, 20, 75]
},
{"_type": "Combat", "hp": 20, "max_hp": 20, "damage": 20, "dead": false},
{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
{"_type": "EnemyConfig", "hearing_distance": 10},
{"_type": "Animation", "scale": 0.1, "simple": true, "frames": 10, "speed": 1.0},
{"_type": "Sprite", "name": "hairy_spider"},
{"_type": "Sound", "attack": "Spider_1", "death": "Spider_2"}
]
}
}