Add the rat king.

master
Zed A. Shaw 2 weeks ago
parent 54fbf22b6d
commit b75a2b8c31
  1. 1
      assets/config.json
  2. 14
      assets/enemies.json

@ -11,6 +11,7 @@
"armored_knight": "assets/armored_knight_1-256.png",
"sword": "assets/cinqueda_1-512.png",
"rat_with_sword": "assets/rat_with_sword-256.png",
"rat_king": "assets/rat_king-256.png",
"barrel_small": "assets/wood_barrel_small-256.png",
"hanging_brazier": "assets/hanging_brazier-256.png",
"torch_pillar": "assets/torch_pillar-256.png",

@ -69,6 +69,20 @@
{"_type": "Sound", "attack": "sword_1", "death": "monster_16"}
]
},
"RAT_KING": {
"components": [
{"_type": "Tile", "display": "\u08ac",
"foreground": [205, 164, 100],
"background": [30, 20, 75]
},
{"_type": "Combat", "hp": 50, "max_hp": 50, "damage": 50, "dead": false},
{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
{"_type": "EnemyConfig", "hearing_distance": 3},
{"_type": "Animation", "scale": 0.1, "simple": true, "frames": 10, "speed": 1.0},
{"_type": "Sprite", "name": "rat_king"},
{"_type": "Sound", "attack": "sword_1", "death": "monster_16"}
]
},
"SPIDER_GIANT_HAIRY": {
"components": [
{"_type": "Tile", "display": "\u08ea",

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