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138 lines
5.5 KiB
138 lines
5.5 KiB
# About Turing's Tarpit
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This is a game for programmers. The eventual goal is to make a small game that makes programmer
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development live streams more exciting, but also makes it fun to try to keep your code bug free.
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## How It Works
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0. You start with 100 Hit Points (HP).
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1. _Turing's Tarpit (TT)_ watches your git repo.
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2. If you save any files in your git then TT will run your build.
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3. It then uses a regex to detect errors, warnings, and notes from your compiler.
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4. Every error is 4 HP of damage. Warnings and Notes are 1 HP.
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5. If you successfully build with no errors then you get 10% HP back (healed).
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6. It keeps track of your rounds, and your longest streak. A streak is how many builds have run without producing an error.
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Eventually this will become more complex as I add in a few more mechanics, but this is the general
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game loop. Some of the ideas for future mechanics:
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1. I have a real trash Brainfuck compiler. I want to have that in there somewhere.
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2. I like the way Shotgun Roulette works where you get some items per round and can use them to gain
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an advantage.
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3. I want streaks to be some kind of reward, either you just get some healing after a certain
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number, or you can "cash them in" for a special item.
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4. It needs to detect when you don't make enough changes to be worth it, but I might try to punish you if you just change a file's timestamp.
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5. Running your unit tests as well to analyze the TAP output and punish you for test failures.
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## Platforms
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Currently this only works on Windows but there's nothing in this that will stop it from working
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anywhere else. It uses FTXUI to make a TUI so that means it's very portable. I just haven't spent
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the time to try to port it yet.
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It's also only been test with GCC and C++. I'm betting the regex will be crazy wrong for any other
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language. _BTW, where's the TAP output for compilers?_
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## Compiling Setup
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> __WARNING__ These instructions are off the top of my head right now so they're probably wrong. I
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> need to do a clean build in a fresh VM.
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To build this you'll need to install [winlibs](https://winlibs.com/) and [meson](https://mesonbuild.com/) but I believe my build process downloads everything else.
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If you want to get setup quickly with a C/C++ build environment then you can use my installer scripts. Start a _NORMAL_ user PowerShell to run this. If you're walking around the internet as a raw _Administrator_ user then you might as well just inject ebola infected blood straight into your eye you idiot. No, UAC will not save you. Listen to Zed.
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Now, in your _NORMAL_ user PowerShell do this:
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```shell
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irm https://learncodethehardway.com/setup/base.ps1 -outfile base.ps1
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powershell -executionpolicy bypass .\base.ps1
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```
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Do not _go anywhere_. You have to enter in passwords for your _Administrator_ user. You do have a
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second user that's an administrator right? Seriously, what's your problem. Do you just like having
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your neighbor install a RAT tool to spy on you? Make two accounts already.
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Now that you have this you can install the compiler tools:
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```shell
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irm https://learncodethehardway.com/setup/cpp.ps1 -outfile cpp.ps1
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powershell -executionpolicy bypass .\cpp.ps1
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```
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For a bit of extra nice things, run my `extras.ps1` too:
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```shell
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irm https://learncodethehardway.com/setup/extras.ps1 -outfile extras.ps1
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powershell -executionpolicy bypass .\extras.ps1
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```
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## Building
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Once you have all of that you should be able to check out the code from this git:
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```shell
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git clone https://git.learnjsthehardway.com/learn-code-the-hard-way/turings-tarpit.git
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```
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Then change into the directory and run my setup script:
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```shell
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make reset
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```
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That should setup your meson build with everything you need, so now you run it:
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```shell
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make
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```
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This will build it assuming you used my setup scripts and have `make`. If you don't then look in the `Makefile` for the commands to run.
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The next dumb as hell thing is even though I've told `meson` to build a static binary it refuses.
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You have to copy a couple .dll files to your local directory for the easiest way to play with it:
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```shell
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make install
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```
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You should then see the `libefsw.dll` and `liblibgit2package.dll` files in the local directory which
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will let you run the `escape_turings_tarpit.exe` game locally.
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> __WARNING__ The reason you're copying all these files to the local directory is so you can run the
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> game and the DLLs but _also_ run the build on the code. Windows locks executables when they're
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> active, so when you build `builddir/escape_turings_tarpit.exe` it'll fail if you're also running
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> it. Copy it all up and then you can run builds in the game while you work on the game.
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Then hang out for a while and it should build. You can then do your first run. First, run the
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tests:
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```shell
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make test
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```
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## Configuration
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There's a file `tarpit_sample.json` that configures everything for the game. You can set your own
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sounds, the build directory, and the build command to use. Just open it and you'll see. If you
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don't want to hear me laughing at you then set the sounds to `nothing.mp3` and it'll be silent.
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I have an example file `tarpit_example.json` which you can copy to `.tarpit.json` to get started:
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```shell
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make config
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```
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You can edit the `.tarpit.json` file to change the build command and sounds used during building,
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just in case my silky smooth radio quality voice is not to your liking.
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## Running
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If those run then try to run the game on its own code:
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```shell
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make run
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```
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Now it's playing, so all you have to do is open one of the .cpp files, make a mistake, save it, and watch the game play.
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