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@ -79,29 +79,22 @@ git clone https://git.learnjsthehardway.com/learn-code-the-hard-way/turings-tarp |
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Then change into the directory and run my setup script: |
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```shell |
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powershell -executionpolicy bypass .\scripts\reset_build.ps1 |
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make reset |
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``` |
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That should setup your meson build with everything you need, so now you run it: |
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```shell |
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meson compile -C builddir |
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make |
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``` |
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One thing I ran into is that there's an error in `libgit2`'s code. If you get a build error in |
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`utils\process.h` then run this command to fix it: |
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```shell |
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cp .\patches\process.h .\subprojects\libgit2-1.8.1\src\util\process.h |
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``` |
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This will build it assuming you used my setup scripts and have `make`. If you don't then look in the `Makefile` for the commands to run. |
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The next dumb as hell thing is even though I've told `meson` to build a static binary it refuses. |
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You have to copy a couple .dll files to your local directory for the easiest way to play with it: |
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```shell |
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cp .\builddir\subprojects\libgit2-1.8.1\*.dll . |
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cp .\builddir\subprojects\efsw\*.dll . |
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ls *.dll |
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make install |
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``` |
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You should then see the `libefsw.dll` and `liblibgit2package.dll` files in the local directory which |
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@ -112,33 +105,34 @@ will let you run the `escape_turings_tarpit.exe` game locally. |
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> active, so when you build `builddir/escape_turings_tarpit.exe` it'll fail if you're also running |
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> it. Copy it all up and then you can run builds in the game while you work on the game. |
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Then hang out for a while and it should build. You can then do your first run. First, run the |
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tests: |
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```shell |
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.\builddir\runtests |
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make test |
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``` |
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If those run then try to run the game on its own code: |
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## Configuration |
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There's a file `tarpit_sample.json` that configures everything for the game. You can set your own |
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sounds, the build directory, and the build command to use. Just open it and you'll see. If you |
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don't want to hear me laughing at you then set the sounds to `nothing.mp3` and it'll be silent. |
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I have an example file `tarpit_example.json` which you can copy to `.tarpit.json` to get started: |
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```shell |
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cp .\builddir\escape_turings_tarpit.exe . ; .\escape_turings_tarpit.exe .\ "meson compile -C builddir" |
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make config |
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``` |
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Now it's playing, so all you have to do is open one of the .cpp files, make a mistake, save it, and watch the game play. |
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## Configuration |
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You can edit the `.tarpit.json` file to change the build command and sounds used during building, |
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just in case my silky smooth radio quality voice is not to your liking. |
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There's a file `.tarpit.json` that configures everything for the game. You can set your own sounds, |
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the build directory, and the build command to use. Just open it and you'll see. If you don't want |
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to hear me laughing at you then set the sounds to `nothing.mp3` and it'll be silent. |
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## Running |
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I have an example file `tarpit_example.json` which you can copy to `.tarpit.json` to get started: |
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If those run then try to run the game on its own code: |
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```shell |
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cp tarpit_example.json .tarpit.json |
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make run |
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``` |
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You can edit this file to change the build command and sounds used during building, just in case my |
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silky smooth radio quality voice is not to your liking. |
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Now it's playing, so all you have to do is open one of the .cpp files, make a mistake, save it, and watch the game play. |
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