Improved the makefile dramatically and updated the README to use it.

master
Zed A. Shaw 4 weeks ago
parent 152d4cf037
commit 1badbd5942
  1. 8
      Makefile
  2. 44
      README.md

@ -1,11 +1,17 @@
all: build test all: build test
reset:
powershell -executionpolicy bypass .\scripts\reset_build.ps1
patch: patch:
powershell "cp ./patches/process.h ./subprojects/libgit2-1.8.1/src/util/process.h" powershell "cp ./patches/process.h ./subprojects/libgit2-1.8.1/src/util/process.h"
build: build: patch
meson compile -j 4 -C builddir meson compile -j 4 -C builddir
config:
powershell "cp tarpit_sample.json .tarpit.json"
test: test:
meson test -C builddir --suite turings_tarpit meson test -C builddir --suite turings_tarpit

@ -79,29 +79,22 @@ git clone https://git.learnjsthehardway.com/learn-code-the-hard-way/turings-tarp
Then change into the directory and run my setup script: Then change into the directory and run my setup script:
```shell ```shell
powershell -executionpolicy bypass .\scripts\reset_build.ps1 make reset
``` ```
That should setup your meson build with everything you need, so now you run it: That should setup your meson build with everything you need, so now you run it:
```shell ```shell
meson compile -C builddir make
``` ```
One thing I ran into is that there's an error in `libgit2`'s code. If you get a build error in This will build it assuming you used my setup scripts and have `make`. If you don't then look in the `Makefile` for the commands to run.
`utils\process.h` then run this command to fix it:
```shell
cp .\patches\process.h .\subprojects\libgit2-1.8.1\src\util\process.h
```
The next dumb as hell thing is even though I've told `meson` to build a static binary it refuses. The next dumb as hell thing is even though I've told `meson` to build a static binary it refuses.
You have to copy a couple .dll files to your local directory for the easiest way to play with it: You have to copy a couple .dll files to your local directory for the easiest way to play with it:
```shell ```shell
cp .\builddir\subprojects\libgit2-1.8.1\*.dll . make install
cp .\builddir\subprojects\efsw\*.dll .
ls *.dll
``` ```
You should then see the `libefsw.dll` and `liblibgit2package.dll` files in the local directory which You should then see the `libefsw.dll` and `liblibgit2package.dll` files in the local directory which
@ -112,33 +105,34 @@ will let you run the `escape_turings_tarpit.exe` game locally.
> active, so when you build `builddir/escape_turings_tarpit.exe` it'll fail if you're also running > active, so when you build `builddir/escape_turings_tarpit.exe` it'll fail if you're also running
> it. Copy it all up and then you can run builds in the game while you work on the game. > it. Copy it all up and then you can run builds in the game while you work on the game.
Then hang out for a while and it should build. You can then do your first run. First, run the Then hang out for a while and it should build. You can then do your first run. First, run the
tests: tests:
```shell ```shell
.\builddir\runtests make test
``` ```
If those run then try to run the game on its own code: ## Configuration
There's a file `tarpit_sample.json` that configures everything for the game. You can set your own
sounds, the build directory, and the build command to use. Just open it and you'll see. If you
don't want to hear me laughing at you then set the sounds to `nothing.mp3` and it'll be silent.
I have an example file `tarpit_example.json` which you can copy to `.tarpit.json` to get started:
```shell ```shell
cp .\builddir\escape_turings_tarpit.exe . ; .\escape_turings_tarpit.exe .\ "meson compile -C builddir" make config
``` ```
Now it's playing, so all you have to do is open one of the .cpp files, make a mistake, save it, and watch the game play. You can edit the `.tarpit.json` file to change the build command and sounds used during building,
just in case my silky smooth radio quality voice is not to your liking.
## Configuration
There's a file `.tarpit.json` that configures everything for the game. You can set your own sounds, ## Running
the build directory, and the build command to use. Just open it and you'll see. If you don't want
to hear me laughing at you then set the sounds to `nothing.mp3` and it'll be silent.
I have an example file `tarpit_example.json` which you can copy to `.tarpit.json` to get started: If those run then try to run the game on its own code:
```shell ```shell
cp tarpit_example.json .tarpit.json make run
``` ```
You can edit this file to change the build command and sounds used during building, just in case my Now it's playing, so all you have to do is open one of the .cpp files, make a mistake, save it, and watch the game play.
silky smooth radio quality voice is not to your liking.

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