14 Commits (321e4ddbf041f0900b416336eb8312808691e352)

Author SHA1 Message Date
Zed A. Shaw 321e4ddbf0 Preparing for more cleaned up design but that'll involve finally learning C++ again since I will want to make a class or struct to hold game state and other things. 7 months ago
Zed A. Shaw 6735355e28 Need some extra stuff to make it work in mingw on Windows. 7 months ago
Zed A. Shaw ae93ac52b8 Apply some torque to it so it spins. 7 months ago
Zed A. Shaw 084a9c59a6 Make the arrow keys work too. 7 months ago
Zed A. Shaw 38c0fee65c Now box 2d lets you move the box around with right and left mouse buttons. 7 months ago
Zed A. Shaw 285cd4971f And now clicking with a mouse jumps the square to that spot. 7 months ago
Zed A. Shaw 37199bdd19 Now you can move the square around with the keyboard. 7 months ago
Zed A. Shaw 4cb1465dbc And now it's spinning ni the center. I don't know why x=100, y=100 is the center origin of a 100x100 square so more research needed. 7 months ago
Zed A. Shaw c3d16f7930 Now I have a spinning square in the center and a clock. Kind of a weird spin but it work. We got motion. 7 months ago
Zed A. Shaw 29a9949498 Testing out the threads with C++11 lambdas. 7 months ago
Zed A. Shaw d2dfb72775 Super jank clock in ImGUI to learn the SFML time keeping functions. 7 months ago
Zed A. Shaw e7efc197a1 Quick hack to watch my source and rebuild. 7 months ago
Zed A. Shaw 53bc5c93ed Try out fmt which is a very nice printing/formatting library. 7 months ago
Zed A. Shaw b4ff44788a Bring in a simple SDL2 demo for completeness. It's running in a main.cpp to test SDL2 in C++. 7 months ago
Zed A. Shaw 8a78fffb5f A simple meson based build of an SFML+ImGUI project. 7 months ago