The next little game in the series where I make a fancy rogue game.
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roguish/main.cpp

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#include "gui.hpp"
#include "dinkyecs.hpp"
#include "systems.hpp"
#include "events.hpp"
#include "components.hpp"
#include "constants.hpp"
#include "dbc.hpp"
#include "spatialmap.hpp"
#include "render.hpp"
#include "save.hpp"
#include "lights.hpp"
#include "worldbuilder.hpp"
#include "levelmanager.hpp"
#include "ftxui/screen/terminal.hpp" // for SetColorSupport, Color, TrueColor
#include <filesystem>
#include <fcntl.h>
#include <fmt/core.h>
using namespace ftxui;
using namespace components;
using lighting::LightSource;
namespace fs = std::filesystem;
int main() {
GUI gui;
return gui.main();
}