Exploring raycasters and possibly make a little "doom like" game based on it.
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raycaster/amt
Zed A. Shaw 4d31a4daf2 Amit's code mostly converted to use the new texture.hpp but there's an error on line amt/pixel.hpp:472 2 months ago
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main.cpp Amit's code mostly converted to use the new texture.hpp but there's an error on line amt/pixel.hpp:472 2 months ago
matrix.hpp Brought in Amit's latest and will now merge in my fixing from last night into his to get them synced up. 2 months ago
pixel.hpp Brought in Amit's latest and will now merge in my fixing from last night into his to get them synced up. 2 months ago
raycaster.cpp Amit's code mostly converted to use the new texture.hpp but there's an error on line amt/pixel.hpp:472 2 months ago
raycaster.hpp Amit's code mostly converted to use the new texture.hpp but there's an error on line amt/pixel.hpp:472 2 months ago
texture.cpp Amit's code mostly converted to use the new texture.hpp but there's an error on line amt/pixel.hpp:472 2 months ago
texture.hpp Amit's code mostly converted to use the new texture.hpp but there's an error on line amt/pixel.hpp:472 2 months ago