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raycaster
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Exploring raycasters and possibly make a little "doom like" game based on it.
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48 Commits
1 Branch
2 Tags
34 MiB
C++ 88.3%
Python 5.6%
Shell 3.4%
Meson 0.9%
GLSL 0.9%
Other 0.7%
 
 
 
 
 
 
Tag: Branch: Tree: e3e0f0a322
master
version-0.1
version-0.2
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raycaster/amt
History
Zed A. Shaw 7fb2d5cf26
Updated Amit's code to run in sfml 3.0
4 months ago
..
main.cpp Updated Amit's code to run in sfml 3.0 4 months ago
matrix.hpp Fix crash in matrix when pixelbuf is copied. 4 months ago
pixel.hpp Brought in Amit's latest and will now merge in my fixing from last night into his to get them synced up. 4 months ago
raycaster.cpp Updated Amit's code to run in sfml 3.0 4 months ago
raycaster.hpp Amit's code mostly converted to use the new texture.hpp but there's an error on line amt/pixel.hpp:472 4 months ago
texture.cpp Amit's code mostly converted to use the new texture.hpp but there's an error on line amt/pixel.hpp:472 4 months ago
texture.hpp Amit's code mostly converted to use the new texture.hpp but there's an error on line amt/pixel.hpp:472 4 months ago
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