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22 lines
533 B
22 lines
533 B
#pragma once
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#include "raycaster.hpp"
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struct CameraLOL {
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double t = 0.0;
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double move_speed = 0.1;
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double rot_speed = 0.06;
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double target_x = 0.0;
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double target_y = 0.0;
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double target_dir_x = 0.0;
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double target_dir_y = 0.0;
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double target_plane_x = 0.0;
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double target_plane_y = 0.0;
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Point plan_move(Raycaster &rayview, int dir, bool strafe);
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void plan_rotate(Raycaster &rayview, int dir);
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bool play_rotate(Raycaster &rayview);
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bool play_move(Raycaster &rayview);
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void abort_plan(Raycaster& rayview);
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};
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