Exploring raycasters and possibly make a little "doom like" game based on it.
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#pragma once
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enum class DNDEvent {
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STARTED=0,
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LOOT_OPEN=14,
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LOOT_ITEM=15,
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LOOT_SELECT=16,
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INV_SELECT=17,
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MOUSE_CLICK=19,
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MOUSE_MOVE=20,
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MOUSE_DRAG=21,
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MOUSE_DRAG_START=22,
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MOUSE_DROP=23
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};
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