Exploring raycasters and possibly make a little "doom like" game based on it.
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raycaster/gui/dnd_events.hpp

14 lines
210 B

#pragma once
enum class DNDEvent {
STARTED=0,
LOOT_OPEN=14,
LOOT_ITEM=15,
LOOT_SELECT=16,
INV_SELECT=17,
MOUSE_CLICK=19,
MOUSE_MOVE=20,
MOUSE_DRAG=21,
MOUSE_DRAG_START=22,
MOUSE_DROP=23
};