Exploring raycasters and possibly make a little "doom like" game based on it.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 
raycaster/assets/enemies.json

86 lines
3.4 KiB

{
"PLAYER_TILE": {
"placement": "fixed",
"components": [
{"_type": "Tile", "display": "\ua66b",
"foreground": [255, 200, 125],
"background": [30, 20, 75]
},
{"_type": "Combat", "hp": 200, "max_hp": 200, "damage": 15, "dead": false},
{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
{"_type": "LightSource", "strength": 50, "radius": 1.0},
{"_type": "EnemyConfig", "hearing_distance": 5},
{"_type": "Animation", "scale": 0.2, "simple": true, "frames": 10, "speed": 1.0}
]
},
"KNIGHT": {
"components": [
{"_type": "Tile", "display": "\u088d",
"foreground": [131, 213, 238],
"background": [30, 20, 75]
},
{"_type": "Combat", "hp": 20, "max_hp": 20, "damage": 1, "dead": false},
{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
{"_type": "EnemyConfig", "hearing_distance": 5},
{"_type": "Animation", "scale": 0.2, "simple": true, "frames": 10, "speed": 0.3},
{"_type": "Sprite", "name": "armored_knight"},
{"_type": "Sound", "attack": "monster_1", "death": "monster_16"}
]
},
"AXE_RANGER": {
"components": [
{"_type": "Tile", "display": "\u076a",
"foreground": [156, 172, 197],
"background": [30, 20, 75]
},
{"_type": "Combat", "hp": 40, "max_hp": 40, "damage": 10, "dead": false},
{"_type": "Motion", "dx": 0, "dy": 0, "random": true},
{"_type": "EnemyConfig", "hearing_distance": 5},
{"_type": "Sprite", "name": "axe_ranger"},
{"_type": "Animation", "scale": 0.2, "simple": false, "frames": 10, "speed": 0.6},
{"_type": "Sound", "attack": "sword_1", "death": "monster_16"}
]
},
"EVIL_EYE": {
"components": [
{"_type": "Tile", "display": "\u0758",
"foreground": [205, 164, 246],
"background": [30, 20, 75]
},
{"_type": "Combat", "hp": 50, "max_hp": 50, "damage": 50, "dead": false},
{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
{"_type": "EnemyConfig", "hearing_distance": 5},
{"_type": "Sprite", "name": "evil_eye"},
{"_type": "Animation", "scale": 0.2, "simple": false, "frames": 10, "speed": 0.3},
{"_type": "Sound", "attack": "monster_1", "death": "monster_16"}
]
},
"RAT_GIANT": {
"components": [
{"_type": "Tile", "display": "\u08ac",
"foreground": [205, 164, 246],
"background": [30, 20, 75]
},
{"_type": "Combat", "hp": 20, "max_hp": 20, "damage": 20, "dead": false},
{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
{"_type": "EnemyConfig", "hearing_distance": 10},
{"_type": "Animation", "scale": 0.2, "simple": true, "frames": 10, "speed": 1.0},
{"_type": "Sprite", "name": "rat_with_sword"},
{"_type": "Sound", "attack": "sword_1", "death": "monster_16"}
]
},
"SPIDER_GIANT_HAIRY": {
"components": [
{"_type": "Tile", "display": "\u08ea",
"foreground": [205, 164, 246],
"background": [30, 20, 75]
},
{"_type": "Combat", "hp": 20, "max_hp": 20, "damage": 20, "dead": false},
{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
{"_type": "EnemyConfig", "hearing_distance": 10},
{"_type": "Animation", "scale": 0.2, "simple": true, "frames": 10, "speed": 1.0},
{"_type": "Sprite", "name": "hairy_spider"},
{"_type": "Sound", "attack": "sword_1", "death": "monster_16"}
]
}
}