Exploring raycasters and possibly make a little "doom like" game based on it.
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raycaster/meson.build

27 lines
631 B

project('lodecaster', 'cpp',
default_options: ['cpp_std=c++20'])
catch2 = dependency('catch2-with-main')
fmt = dependency('fmt')
json = dependency('nlohmann_json')
sdl2 = dependency('sdl2')
sdl2_main = dependency('sdl2main')
dependencies = [
sdl2, sdl2_main,
fmt, json
]
executable('runtests', [
'quickcg.cpp',
'main.cpp',
],
win_subsystem: 'windows',
dependencies: dependencies)
executable('lodecaster', [
'quickcg.cpp',
'raycaster_flat.cpp',
],
win_subsystem: 'windows',
dependencies: dependencies)