A retro style homage to 80s dungeon crawlers hand crafted in C++.
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raycaster/gui/mini_map.hpp

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354 B

#pragma once
#include "textures.hpp"
#include <guecs/ui.hpp>
#include <memory>
namespace gui {
class MiniMapUI {
public:
guecs::Text $map_grid;
guecs::UI $gui;
std::shared_ptr<sf::Font> $font = nullptr;
MiniMapUI();
void init(guecs::UI& overlay);
void render(sf::RenderWindow &window, int compass_dir);
};
}