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raycaster
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Exploring raycasters and possibly make a little "doom like" game based on it.
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330 Commits
1 Branch
2 Tags
34 MiB
C++ 88.3%
Python 5.6%
Shell 3.4%
Meson 0.9%
GLSL 0.9%
Other 0.7%
 
 
 
 
 
 
Tag: Branch: Tree: 35ced58cc9
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version-0.1
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raycaster/assets/shaders
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Zed A. Shaw 35ced58cc9
Shaders now are managed by a manger that can do hot reloading and it also will detect a bad shader and use an ERROR shader so you know it's busted visually.
4 weeks ago
..
modal.frag Shaders now are managed by a manger that can do hot reloading and it also will detect a bad shader and use an ERROR shader so you know it's busted visually. 4 weeks ago
ui_error.frag Shaders now are managed by a manger that can do hot reloading and it also will detect a bad shader and use an ERROR shader so you know it's busted visually. 4 weeks ago
ui_shader.frag Shaders now are managed by a manger that can do hot reloading and it also will detect a bad shader and use an ERROR shader so you know it's busted visually. 4 weeks ago
ui_shape_shader.frag Shaders now are managed by a manger that can do hot reloading and it also will detect a bad shader and use an ERROR shader so you know it's busted visually. 4 weeks ago
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