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121 lines
2.4 KiB
121 lines
2.4 KiB
{
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"profile": {
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"enemy_found": 0,
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"enemy_dead": 1,
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"health_good": 2,
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"no_more_items": 3,
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"no_more_enemies": 4,
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"in_combat": 5,
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"have_item": 6,
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"have_healing": 7,
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"detect_enemy": 8
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},
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"actions": [
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{
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"name": "find_enemy",
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"cost": 5,
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"needs": {
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"detect_enemy": true,
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"in_combat": false,
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"no_more_enemies": false,
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"enemy_found": false
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},
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"effects": {
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"enemy_found": true
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}
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},
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{
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"name": "kill_enemy",
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"cost": 5,
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"needs": {
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"health_good": true,
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"no_more_enemies": false,
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"enemy_found": true,
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"enemy_dead": false
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},
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"effects": {
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"enemy_dead": true
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}
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},
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{
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"name": "collect_items",
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"cost": 5,
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"needs": {
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"no_more_enemies": true,
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"no_more_items": false
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},
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"effects": {
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"no_more_items": true
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}
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},
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{
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"name": "use_healing",
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"cost": 0,
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"needs": {
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"have_item": true,
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"have_healing": true,
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"in_combat": false,
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"health_good": false
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},
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"effects": {
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"health_good": true
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}
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},
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{
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"name": "run_away",
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"cost": 0,
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"needs": {
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"in_combat": true,
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"have_healing": false,
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"health_good": false
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},
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"effects": {
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"in_combat": false
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}
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}
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],
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"states": {
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"Walker::initial_state": {
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"enemy_found": false,
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"enemy_dead": false,
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"health_good": true,
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"no_more_items": false,
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"no_more_enemies": false,
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"in_combat": false,
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"have_item": false,
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"have_healing": false,
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"detect_enemy": true
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},
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"Walker::final_state": {
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"enemy_found": true,
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"enemy_dead": true,
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"health_good": true,
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"no_more_items": true,
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"in_combat": false,
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"no_more_enemies": true
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},
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"Enemy::initial_state": {
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"detect_enemy": false,
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"enemy_found": false,
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"enemy_dead": false,
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"health_good": true,
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"in_combat": false
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},
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"Enemy::final_state": {
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"detect_enemy": true,
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"enemy_found": true,
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"enemy_dead": true,
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"health_good": true
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}
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},
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"scripts": {
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"Walker::actions":
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["find_enemy",
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"kill_enemy",
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"collect_items",
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"use_healing"],
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"Enemy::actions":
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["find_enemy", "kill_enemy", "run_away", "use_healing"]
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}
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}
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