Exploring raycasters and possibly make a little "doom like" game based on it.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 
raycaster/tests/components.cpp

29 lines
843 B

#include <catch2/catch_test_macros.hpp>
#include "components.hpp"
#include "dinkyecs.hpp"
#include "config.hpp"
#include <iostream>
using namespace components;
using namespace DinkyECS;
TEST_CASE("confirm component loading works", "[components]") {
std::vector<std::string> test_list{
"assets/enemies.json", "assets/items.json", "assets/devices.json"};
components::ComponentMap comp_map;
components::configure(comp_map);
DinkyECS::World world;
for(auto test_data : test_list) {
Config config(test_data);
auto data_list = config.json();
for(auto& [key, data] : data_list.items()) {
auto& components = data["components"];
fmt::println("TEST COMPONENT: {} from file {}", key, test_data);
auto ent = world.entity();
components::configure_entity(comp_map, world, ent, components);
}
}
}