Exploring raycasters and possibly make a little "doom like" game based on it.
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raycaster/scratchpad
Zed A. Shaw 972b432d51 Basic fenster rewrite of the original sfml version, but need to bring back the keyboard controls. 3 hours ago
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fenstertest.cpp Basic fenster rewrite of the original sfml version, but need to bring back the keyboard controls. 3 hours ago
quickcg.cpp First cut at a replica of the python raycaster. Left side almost works the same but have to sort out math differences. 4 days ago
quickcg.h First cut at a replica of the python raycaster. Left side almost works the same but have to sort out math differences. 4 days ago
raycaster_flat.cpp First cut at a replica of the python raycaster. Left side almost works the same but have to sort out math differences. 4 days ago
raycaster_sprites.cpp First cut at a replica of the python raycaster. Left side almost works the same but have to sort out math differences. 4 days ago
raycaster_textured.cpp First cut at a replica of the python raycaster. Left side almost works the same but have to sort out math differences. 4 days ago
sdlprog.cpp First cut at a replica of the python raycaster. Left side almost works the same but have to sort out math differences. 4 days ago
timcaster.cpp First cut at a replica of the python raycaster. Left side almost works the same but have to sort out math differences. 4 days ago