Exploring raycasters and possibly make a little "doom like" game based on it.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 
raycaster/overlay_ui.hpp

26 lines
777 B

#pragma once
#include "levelmanager.hpp"
#include <SFML/Graphics/RenderWindow.hpp>
#include <SFML/Graphics/Font.hpp>
#include "guecs.hpp"
namespace gui {
class OverlayUI {
public:
guecs::UI $gui;
OverlayUI();
void init();
void render(sf::RenderWindow& window);
void click(int x, int y);
void show_sprite(string region, string sprite_name);
void close_sprite(string region);
void show_text(std::string region, std::string content);
void update_text(std::string region, std::string content);
void close_text(std::string region);
void show_label(std::string region, std::string content);
void update_label(std::string region, std::string content);
void close_label(std::string region);
};
}