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raycaster
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363 Commits
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Tag: Branch: Tree: version-0.2
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version-0.1
version-0.2
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Create branch ${ searchTerm }
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5 Commits (version-0.2)

Author SHA1 Message Date
Zed A. Shaw 9d49c6a30b Wasn't even using MAX so changed to just a simple BOOST variable that can become a config.
2 months ago
Zed A. Shaw 1886c99920 A few tweaks to make the HP bar work constnantly, probably not the most efficient but it's good enough for now.
3 months ago
Zed A. Shaw dfd59065f7 Inventory and lighting improved, now to get ready for going down a level and that's most of the game loop working.
3 months ago
Zed A. Shaw a69be90464 Game now builds and is using the new dynamic component loading but enemies do not spawn in and device events are really working. Also inventory is a giant bag of fail and needs a rewrite.
3 months ago
Zed A. Shaw 2daa1c9bd5 Brought over a bunch of code from the roguelike and now will use it to generate a random map.
3 months ago
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