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raycaster
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Tag: Branch: Tree: edf10c976a
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version-0.1
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2 Commits (edf10c976af3e74f203286e2eef5e920afb4d168)

Author SHA1 Message Date
Zed A. Shaw dac9b1b3de rcrnstn found a way to make the shaders work under MESA by forcing the version number to 120 and no default params in functions.
2 weeks ago
Zed A. Shaw 58981fd8ed Setting up to have a fire attack and lightning attack.
3 weeks ago
Zed A. Shaw 1b4f55804c The flame shader now only turns on when facing an enemy. Next is tagging enemies with specific shaders to apply at a specific time.
4 weeks ago
Zed A. Shaw 5ffa3b0d1e Everyone is on fire temporarily.
4 weeks ago
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