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raycaster
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3 Commits (bc557652baf952688f9d26e326ff74d95d27f315)

Author SHA1 Message Date
Zed A. Shaw 1f90367f51 Initial battle engine is now integrated in the systems so now I can finally get the turn based combat to work the way I envision.
1 month ago
Zed A. Shaw b832bbd78a Fixed how sprites/textures are loaded so tehy default to frame 0 of any multi-frame textures.
1 month ago
Zed A. Shaw 1aa6674e42 Created a nice utility library for doing animations, and used it in the ritual crafting UI.
2 months ago
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