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Code Issues 40 Pull Requests Packages Projects Releases 2 Wiki Activity
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Tag: Branch: Tree: a0eff927b6
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8 Commits (a0eff927b6acbf2bb4d0512ee3b4dfe2e29fad5c)

Author SHA1 Message Date
Zed A. Shaw a0eff927b6 Big BIG refactor to make inventory use a model that's placed into the world, following a more sane MVC style.
6 days ago
Zed A. Shaw 68e50342e5 Can now drag an item out of inventory and drop it.
1 week ago
Zed A. Shaw dfd3118d04 Make the transitions more solid by having an open/close set of functions to maintain cleaning up internal state.
1 week ago
Zed A. Shaw 029a0f86ae Drag now show the icon while you're dragging, so now need to work out all of the edge cases for each action.
1 week ago
Zed A. Shaw ca74b817e5 You can grab stuff off the ground and put in your inventory but it doesn't show the sprite while you do it yet.
2 weeks ago
Zed A. Shaw cd02507023 Make a function that handles the mouse events for everything since those are very similar.
2 weeks ago
Zed A. Shaw 9468990f76 DNDLoot works now, just had to fix a problem with the constructor.
2 weeks ago
Zed A. Shaw 82ee8f68f7 Created a separate FSM for the DND functionality that compiles but need to wire it in to work.
2 weeks ago
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