Logo
Explore Help
Sign In
learn-code-the-hard-way
/
raycaster
1
0
Fork
You've already forked raycaster
0
Code Issues Pull Requests Packages Projects Releases 2 Wiki Activity
77 Commits
1 Branch
2 Tags
34 MiB
Tag: Branch: Tree: 8d3d3b4ec3
master
version-0.1
version-0.2
Branches Tags
${ item.name }
Create tag ${ searchTerm }
Create branch ${ searchTerm }
from '8d3d3b4ec3'
${ noResults }
Commit Graph

5 Commits (8d3d3b4ec32ba65b46694745dfe5df094f056015)

Author SHA1 Message Date
Zed A. Shaw ea3dd204a1 Tweaking the build to turn on various debug options in GCC and enable -Wall -Werror on only our executable configs because turning them on globally causes most of the dependencies to fail. One thing to note is if you try to move the -D_GLIBCXX options from the project() to the executable() then you get segfaults inside the libc++ and other places. This is because the ABI changes when you enable these options, so you have to recompile _all_ dependencies with these options.
4 months ago
Zed A. Shaw 4c3049df14 Add the tracy wrap and meson options.
4 months ago
Zed A. Shaw 105c974f1c This converts it to SFML 3.0 but the build only runs on Windows at the moment.
4 months ago
Zed A. Shaw ca80736d7c First cut at a replica of the python raycaster. Left side almost works the same but have to sort out math differences.
4 months ago
Zed A. Shaw 6b181382bd First build that actually works. SDL_main errors before but didn't figure out the cause.
4 months ago
Powered by Gitea Version: 1.17.3 Page: 57ms Template : 7ms
English
Bahasa Indonesia Deutsch English Español Français Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Српски Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API Website