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55 Commits (5c47a0151c7d16b914662f5733455934c9ec5b17)

Author SHA1 Message Date
Zed A. Shaw a4c13f7fc9 Maps are back and have color now. TileCell needs a rework.
4 months ago
Zed A. Shaw a69be90464 Game now builds and is using the new dynamic component loading but enemies do not spawn in and device events are really working. Also inventory is a giant bag of fail and needs a rewrite.
4 months ago
Zed A. Shaw d798d154ae We now have a full map that's basically the same mapping system from Roguish. There's a bug right now where it needs you to move once to calc the light and it's not being centered, but it does work.
4 months ago
Zed A. Shaw e85b5d998b System now controls the motion better since it's not GUIs job.
4 months ago
Zed A. Shaw 2daa1c9bd5 Brought over a bunch of code from the roguelike and now will use it to generate a random map.
4 months ago
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