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8 Commits (57e042e786f640ee46d462cc00eb804cc68085b2)

Author SHA1 Message Date
Zed A. Shaw 72951f308f Converted almost everything to use wstring so that it works better with SFML and the unicode/utf8 usage in the system.
1 month ago
Zed A. Shaw ee804581a8 Autowalker is working way better and now I have a plan for using the AI in the System.
2 months ago
Zed A. Shaw 0623170dbc Autowalker AI now knows when it has items, and knows it should find healing, but it's not working quite yet.
2 months ago
Zed A. Shaw ff81c78d13 The autowalker now uses the GOAP AI system to walk the map and do its thing. The code needs a big cleanup, so I might just do a full rewrite based on what I know now.
2 months ago
Zed A. Shaw 11ea08bc7f Have a little debug minimap in the top right when autowalking with debug on.
2 months ago
Zed A. Shaw cdb930a7f2 Now it will path to enemies, then devices, then items but it does get stuck on stuff like devices.
2 months ago
Zed A. Shaw 87e1c25cd5 Better structure on the autowalker, but still gets stuck in some combat situations. Next is after we kill everything we head to the exit.
2 months ago
Zed A. Shaw d4355a608d Now have an autowalker class that allows me to drive the game from an external source.
2 months ago
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