There's a bug where the last item in tiles.json draws a black square, which is why I named ceiling_blue to zceiling_blue to temporarily solve it.

master
Zed A. Shaw 4 hours ago
parent b2a6262964
commit 5e01eb29a9
  1. 16
      assets/enemies.json
  2. 4
      assets/items.json
  3. 76
      assets/map_tiles.json
  4. BIN
      assets/map_tiles.png
  5. 37
      assets/tiles.json
  6. 4
      tests/map.cpp
  7. 57
      tools/icongen.cpp

@ -2,9 +2,9 @@
"PLAYER_TILE": {
"placement": "fixed",
"components": [
{"_type": "Tile", "display": 42603,
{"_type": "Tile", "display": 41981,
"foreground": [255, 200, 125],
"background": [30, 20, 75]
"background": [0,0,0]
},
{"_type": "Combat", "hp": 200, "max_hp": 200, "damage": 10, "dead": false},
{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
@ -13,9 +13,9 @@
},
"GOLD_SAVIOR": {
"components": [
{"_type": "Tile", "display": 2189,
{"_type": "Tile", "display": 42586,
"foreground": [131, 213, 238],
"background": [30, 20, 75]
"background": [0,0,0]
},
{"_type": "Combat", "hp": 20, "max_hp": 20, "damage": 1, "dead": false},
{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
@ -30,7 +30,7 @@
"components": [
{"_type": "Tile", "display": 2189,
"foreground": [131, 213, 238],
"background": [30, 20, 75]
"background": [0,0,0]
},
{"_type": "Combat", "hp": 20, "max_hp": 20, "damage": 1, "dead": false},
{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
@ -45,7 +45,7 @@
"components": [
{"_type": "Tile", "display": 1898,
"foreground": [156, 172, 197],
"background": [30, 20, 75]
"background": [0,0,0]
},
{"_type": "Combat", "hp": 40, "max_hp": 40, "damage": 10, "dead": false},
{"_type": "Motion", "dx": 0, "dy": 0, "random": true},
@ -60,7 +60,7 @@
"components": [
{"_type": "Tile", "display": 2220,
"foreground": [205, 164, 246],
"background": [30, 20, 75]
"background": [0,0,0]
},
{"_type": "Combat", "hp": 50, "max_hp": 50, "damage": 2, "dead": false},
{"_type": "Motion", "dx": 0, "dy": 0, "random": false},
@ -75,7 +75,7 @@
"components": [
{"_type": "Tile", "display": 1218,
"foreground": [205, 164, 246],
"background": [30, 20, 75]
"background": [0,0,0]
},
{"_type": "Combat", "hp": 20, "max_hp": 20, "damage": 20, "dead": false},
{"_type": "Motion", "dx": 0, "dy": 0, "random": false},

@ -8,7 +8,7 @@
{"_type": "LightSource", "strength": 50, "radius": 2.5},
{"_type": "Tile", "display": 3848,
"foreground": [24, 120, 189],
"background": [230,120, 120]
"background": [0,0,0]
},
{"_type": "Sprite", "name": "torch_horizontal_floor", "width": 256, "height": 256, "scale": 1.0},
{"_type": "Sound", "attack": "pickup", "death": "blank"}
@ -22,7 +22,7 @@
"components": [
{"_type": "Tile", "display": 1003,
"foreground": [255, 205, 189],
"background": [255, 205, 189]
"background": [0,0,0]
},
{"_type": "Curative", "hp": 20},
{"_type": "Sprite", "name": "healing_potion_small", "width": 256, "height": 256, "scale": 1.0},

@ -7,122 +7,122 @@
},
{
"centered": false,
"display": 35,
"x": 32,
"display": 8284,
"x": 64,
"y": 0
},
{
"centered": false,
"display": 10398,
"x": 64,
"display": 11590,
"x": 128,
"y": 0
},
{
"centered": false,
"display": 35,
"x": 96,
"display": 10899,
"x": 192,
"y": 0
},
{
"centered": false,
"display": 35,
"x": 128,
"display": 9256,
"x": 256,
"y": 0
},
{
"centered": false,
"display": 8820,
"x": 160,
"display": 9608,
"x": 320,
"y": 0
},
{
"centered": false,
"display": 9608,
"x": 192,
"display": 10747,
"x": 384,
"y": 0
},
{
"centered": false,
"display": 35,
"x": 224,
"display": 8285,
"x": 448,
"y": 0
},
{
"centered": true,
"display": 1003,
"x": 256,
"x": 512,
"y": 0
},
{
"centered": true,
"display": 3848,
"x": 288,
"x": 576,
"y": 0
},
{
"centered": true,
"display": 85,
"x": 0,
"y": 32
"y": 64
},
{
"centered": true,
"display": 8687,
"x": 32,
"y": 32
"x": 64,
"y": 64
},
{
"centered": true,
"display": 10949,
"x": 64,
"y": 32
"x": 128,
"y": 64
},
{
"centered": true,
"display": 8793,
"x": 96,
"y": 32
"x": 192,
"y": 64
},
{
"centered": true,
"display": 95,
"x": 128,
"y": 32
"x": 256,
"y": 64
},
{
"centered": true,
"display": 1898,
"x": 160,
"y": 32
"x": 320,
"y": 64
},
{
"centered": true,
"display": 2189,
"x": 192,
"y": 32
"display": 42586,
"x": 384,
"y": 64
},
{
"centered": true,
"display": 2189,
"x": 224,
"y": 32
"x": 448,
"y": 64
},
{
"centered": true,
"display": 42603,
"x": 256,
"y": 32
"display": 41981,
"x": 512,
"y": 64
},
{
"centered": true,
"display": 2220,
"x": 288,
"y": 32
"x": 576,
"y": 64
},
{
"centered": true,
"display": 1218,
"x": 0,
"y": 64
"y": 128
}
]

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@ -2,7 +2,7 @@
"floor_tile": {
"texture": "assets/textures/floor_gray_stone.png",
"collision": false,
"display": 10398,
"display": 8284,
"ceiling": "ceiling_black",
"light": 0,
"foreground": [40, 40, 40],
@ -20,10 +20,10 @@
"wall_moss": {
"texture": "assets/textures/glowing_moss_wall.png",
"collision": true,
"display": 8820,
"display": 9256,
"light": 20,
"foreground": [100, 150, 100],
"background": [100, 100, 100],
"foreground": [100, 100, 180],
"background": [100, 150, 100],
"id": 2
},
"ceiling_black": {
@ -37,37 +37,38 @@
"lava_floor": {
"texture": "assets/textures/lava_floor.png",
"collision": false,
"display": 35,
"display": 10899,
"ceiling": "ceiling_black",
"light": 20,
"foreground": [200, 100, 100],
"background": [10, 10, 10],
"background": [100, 100, 50],
"id": 5
},
"gray_stone_floor_light": {
"texture": "assets/textures/gray_stone_floor_light.png",
"collision": false,
"display": 35,
"ceiling": "ceiling_blue_light",
"display": 11590,
"ceiling": "zceiling_blue_light",
"light": 40,
"foreground": [40, 40, 40],
"background": [80, 80, 80],
"foreground": [40, 60, 180],
"id": 6
},
"ceiling_blue_light": {
"texture": "assets/textures/ceiling_blue_light.png",
"collision": false,
"display": 35,
"light": 0,
"foreground": [100, 100, 100],
"id": 7
},
"wood_wall": {
"texture": "assets/textures/wood_wall.png",
"collision": false,
"display": 35,
"display": 10747,
"light": 0,
"foreground": [70, 70, 70],
"background": [100, 100, 100],
"id": 8
},
"zceiling_blue_light": {
"texture": "assets/textures/ceiling_blue_light.png",
"collision": false,
"display": 8285,
"light": 0,
"foreground": [100, 100, 100],
"id": 7
}
}

@ -96,7 +96,7 @@ TEST_CASE("map image test", "[map-sprite]") {
auto &walls = level.map->tiles();
auto &tile_set = textures::get_map_tile_set();
sf::Vector2i size{32,32};
sf::Vector2i size{64,64};
matrix::dump("TILES?", walls);
std::unordered_map<wchar_t, sf::Vector2i> sprite_coord;
@ -140,8 +140,6 @@ TEST_CASE("map image test", "[map-sprite]") {
REQUIRE(sprite_coord.contains(entity_glyph.display));
auto sprite = render_sprite(sprite_coord, size, entity_glyph.display, map_sprites);
sprite.setColor({255,150,150,255});
sprite.setPosition({float(pos.location.x * size.x), float(pos.location.y * size.y)});
render.draw(sprite);
});

@ -12,7 +12,8 @@
namespace fs = std::filesystem;
constexpr const int TILE_COUNT=10;
constexpr const sf::Color DEFAULT_COLOR{255, 255, 255, 255};
constexpr const size_t DEFAULT_DIM=32;
constexpr const size_t DEFAULT_DIM=64;
using namespace nlohmann;
using namespace shiterator;
@ -92,30 +93,36 @@ struct MapTileBuilder {
for(each_row_t<MapGrid> it{config.map}; it.next();) {
// a 0 slot means we're done
if(config.map[it.y][it.x] == 0) break;
cell_pos.x = it.x * $size.x;
cell_pos.y = it.y * $size.y;
bool is_centered = config.centered[it.y][it.x];
wchar_t display_char = config.map[it.y][it.x];
std::wstring content{display_char};
auto bg = config.backgrounds.at(display_char);
auto fg = config.colors.at(display_char);
best_size(display_char, is_centered);
sf::Text icon{$font, content, $font_size};
icon.setFillColor({0, 0, 0, 255});
icon.setFillColor({255, 255, 255, 255});
$temp_render.draw(icon);
$temp_render.clear({0,0,0,0});
auto font_texture = $font.getTexture($font_size);
auto& font_texture = $font.getTexture($font_size);
sf::Sprite sprite{font_texture, $glyph.textureRect};
auto t_size = $glyph.textureRect.size;
dbc::check($size.x - t_size.x >= 0, "font too big on x");
dbc::check($size.y - t_size.y >= 0, "font too big on y");
fmt::println("display: {}, bg: {},{},{},{}; fg: {},{},{},{}",
(int)display_char, bg.r, bg.g, bg.b, bg.a, fg.r, fg.g, fg.b, fg.a);
// draw the background first
background.setFillColor(config.backgrounds[display_char]);
background.setFillColor(bg);
if(is_centered) {
sf::Vector2f center{
@ -131,23 +138,22 @@ struct MapTileBuilder {
background.setPosition(cell_pos);
}
sprite.setColor(config.colors[display_char]);
sprite.setColor(fg);
$render->draw(background);
$render->draw(sprite);
$render->display();
}
$render->display();
}
void save_config(MapConfig& config, const std::string &path) {
(void)path;
nlohmann::json result = nlohmann::json::array();
json result = json::array();
for(each_row_t<MapGrid> it{config.map}; it.next();) {
if(config.map[it.y][it.x] == 0) break;
nlohmann::json val;
json val;
val["x"] = $size.x * it.x;
val["y"] = $size.y * it.y;
@ -162,60 +168,69 @@ struct MapTileBuilder {
}
};
void load_config(MapConfig& config, bool is_centered, std::string path, std::function<wchar_t(nlohmann::json&)> finder)
void load_config(MapConfig& config, bool is_centered, std::string path, std::function<json&(json&)> finder)
{
Config tiles(path);
for(auto [key, val] : tiles.json().items()) {
config.it.next();
auto display = finder(val);
auto data = finder(val);
wchar_t display = data["display"];
config.map[config.it.y][config.it.x] = display;
config.centered[config.it.y][config.it.x] = is_centered;
if(val.contains("foreground")) {
auto fg_color = val["foreground"];
dbc::check(!config.colors.contains(display),
fmt::format("duplicate color for display={} key={}",
(int)display, (std::string)key));
if(data.contains("foreground")) {
auto fg_color = data["foreground"];
sf::Color fg{fg_color[0], fg_color[1], fg_color[2]};
fmt::println("TILE {}, display: {} has foreground: {},{},{}", key, (int)display, fg.r, fg.g, fg.b);
config.colors.insert_or_assign(display, fg);
} else {
fmt::println("TILE {}, {} has DEFAULT COLOR", key, (int)display);
config.colors.insert_or_assign(display, DEFAULT_COLOR);
}
if(val.contains("background")) {
auto bg_color = val["background"];
if(data.contains("background")) {
auto bg_color = data["background"];
sf::Color bg{bg_color[0], bg_color[1], bg_color[2]};
fmt::println("TILE {} display: {} has background: {},{},{}", key, (int)display, bg.r, bg.g, bg.b);
config.backgrounds.insert_or_assign(display, bg);
} else {
fmt::println("TILE {} display: {} has transparent background", key, (int)display);
sf::Color bg{0, 0, 0, 0};
config.backgrounds.insert_or_assign(display, bg);
}
}
}
wchar_t component_display(nlohmann::json& val) {
json& component_display(json& val) {
auto& components = val["components"];
for(auto& comp : components) {
if(comp["_type"] == "Tile") {
return comp["display"];
return comp;
}
}
dbc::log("BAD CHAR");
return L'!';
return val;
}
int main() {
MapConfig config;
load_config(config, false, "./assets/tiles.json", [](nlohmann::json& val) -> wchar_t {
return val["display"];
load_config(config, false, "./assets/tiles.json", [](json& val) -> json& {
return val;
});
load_config(config, true, "./assets/items.json", component_display);
load_config(config, true, "./assets/devices.json", component_display);
load_config(config, true, "./assets/enemies.json", component_display);
fmt::println("-----------------------------------------");
MapTileBuilder builder(DEFAULT_DIM, DEFAULT_DIM);
builder.run(config);

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