Exploring raycasters and possibly make a little "doom like" game based on it.
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raycaster/assets/tiles.json

21 lines
413 B

{
"WALL_TILE": {
"foreground": [230, 20, 30],
"background": [230, 20, 120],
"collision": true,
"display": "\ua5b8"
},
"FLOOR_TILE": {
"foreground": [40, 15, 125],
"background": [200, 15, 75],
"collision": false,
"display":"\u289e"
},
"CEILING_TILE": {
"foreground": [159, 164, 15],
"background": [199, 15, 79],
"collision": true,
"display":"\u2274"
}
}