A GUI library for games that's so small you won't even know its there.
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Zed A. Shaw f520f0bade Try to trim down what libs are actually needed. 2 days ago
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backend.hpp Had to rename sfml to sfmlbackend because on Windows the filesystem is case insensitive so include <SFML/*> was accidentally including _my_ <sfml/config.hpp> file. 2 days ago
color.hpp Had to rename sfml to sfmlbackend because on Windows the filesystem is case insensitive so include <SFML/*> was accidentally including _my_ <sfml/config.hpp> file. 2 days ago
components.hpp Try to trim down what libs are actually needed. 2 days ago
config.hpp Had to rename sfml to sfmlbackend because on Windows the filesystem is case insensitive so include <SFML/*> was accidentally including _my_ <sfml/config.hpp> file. 2 days ago
shaders.hpp Had to rename sfml to sfmlbackend because on Windows the filesystem is case insensitive so include <SFML/*> was accidentally including _my_ <sfml/config.hpp> file. 2 days ago
sound.hpp Had to rename sfml to sfmlbackend because on Windows the filesystem is case insensitive so include <SFML/*> was accidentally including _my_ <sfml/config.hpp> file. 2 days ago
textures.hpp Had to rename sfml to sfmlbackend because on Windows the filesystem is case insensitive so include <SFML/*> was accidentally including _my_ <sfml/config.hpp> file. 2 days ago